Build Plutonium T4 Co-Op (r5178)
logfile opened on Sat Dec 20 21:21:22 2025

Searching for files required to download mod: "mods/Cheese Cube v1 - by ZK" map: ""
found 6 files required for mod download!
Current language: english
Current search path:
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/raw
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/main
C:\Users\hughe\AppData\Local\Activision\CoDWaW/mods/Cheese Cube v1 - by ZK
C:\Users\hughe\AppData\Local\Activision\CoDWaW/usermaps
C:\Users\hughe\AppData\Local\Activision\CoDWaW/mods
C:\Users\hughe\AppData\Local\Plutonium\storage\t4\mods\Cheese Cube v1 - by ZK\nazi_zombie_ccube.iwd (124 files)
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/mods/Cheese Cube v1 - by ZK
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/usermaps
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/mods
C:\gameserver\t4\main\iw_27.iwd (60 files)
C:\gameserver\t4\main\iw_26.iwd (522 files)
C:\gameserver\t4\main\iw_25.iwd (139 files)
C:\gameserver\t4\main\iw_24.iwd (502 files)
C:\gameserver\t4\main\iw_23.iwd (3 files)
C:\gameserver\t4\main\iw_22.iwd (529 files)
C:\gameserver\t4\main\iw_21.iwd (13 files)
C:\gameserver\t4\main\iw_20.iwd (69 files)
C:\gameserver\t4\main\iw_19.iwd (52 files)
C:\gameserver\t4\main\iw_18.iwd (51 files)
C:\gameserver\t4\main\iw_17.iwd (42 files)
C:\gameserver\t4\main\iw_16.iwd (44 files)
C:\gameserver\t4\main\iw_15.iwd (145 files)
C:\gameserver\t4\main\iw_14.iwd (655 files)
C:\gameserver\t4\main\iw_13.iwd (400 files)
C:\gameserver\t4\main\iw_12.iwd (453 files)
C:\gameserver\t4\main\iw_11.iwd (366 files)
C:\gameserver\t4\main\iw_10.iwd (549 files)
C:\gameserver\t4\main\iw_09.iwd (413 files)
C:\gameserver\t4\main\iw_08.iwd (484 files)
C:\gameserver\t4\main\iw_07.iwd (755 files)
C:\gameserver\t4\main\iw_06.iwd (537 files)
C:\gameserver\t4\main\iw_05.iwd (569 files)
C:\gameserver\t4\main\iw_04.iwd (711 files)
C:\gameserver\t4\main\iw_03.iwd (743 files)
C:\gameserver\t4\main\iw_02.iwd (694 files)
C:\gameserver\t4\main\iw_01.iwd (350 files)
C:\gameserver\t4\main\iw_00.iwd (808 files)
C:\gameserver\t4/main
C:\gameserver\t4/main_shared
C:\Users\hughe\AppData\Local\Plutonium\storage\t4/players
C:\gameserver\t4\main\localized_english_iw06.iwd (1804 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw05.iwd (1246 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw04.iwd (363 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw03.iwd (28 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw02.iwd (3163 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw01.iwd (5164 files)
    localized assets iwd file for english
C:\gameserver\t4\main\localized_english_iw00.iwd (4592 files)
    localized assets iwd file for english

File Handles:
handle 1: console.log
----------------------
27142 files in iwd files
Adding channel: error
Adding channel: gamenotify
Adding channel: boldgame
Adding channel: subtitle
Adding channel: obituary
Adding channel: logfile_only
Adding channel: console_only
Adding channel: gfx
Adding channel: sound
Adding channel: files
Adding channel: devgui
Adding channel: profile
Adding channel: ui
Adding channel: client
Adding channel: server
Adding channel: system
Adding channel: playerweap
Adding channel: ai
Adding channel: anim
Adding channel: physics
Adding channel: fx
Adding channel: leaderboards
Adding channel: parserscript
Adding channel: script
Adding channel: coopinfo
No channels added or hidden
Adding channel: error
Adding channel: error
No channels added or hidden
Adding channel: gamenotify
Adding channel: obituary
No channels added or hidden
Adding channel: boldgame
No channels added or hidden
Adding channel: subtitle
No channels added or hidden
Adding channel: coopinfo
execing default.cfg from disk
execing default_controls.cfg from disk
execing coop_arcademode.cfg from disk
No channels added or hidden
execing language.cfg from disk
execing default_controller.cfg from disk
No channels added or hidden
Unknown command "updategamerprofile"
Unknown command "updategamerprofile"
========= autoconfigure
configure.csv: using CPU configuration 0 GHz 640 MB
execing configure.cfg from disk
configure.csv: using GPU configuration "GeForce"
Error: fs_game is write protected
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile code_post_gfx
Loading fastfile mod
Database: Assets Sync Started
Loading fastfile 'code_post_gfx'
used 1.13 MB memory in DB alloc
Overridden rawfile: language.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_default.cfg from zone code_post_gfx
Overridden rawfile: devgui_scriptart.cfg from zone code_post_gfx
Overridden rawfile: devgui_maps_sp.cfg from zone code_post_gfx
Overridden rawfile: devgui_main.cfg from zone code_post_gfx
Overridden rawfile: devgui_visibility.cfg from zone code_post_gfx
Overridden rawfile: devgui_renderer.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_med.cfg from zone code_post_gfx
Overridden rawfile: default.cfg from zone code_post_gfx
Overridden rawfile: default_statversion.cfg from zone code_post_gfx
Overridden rawfile: coop_arcademode.cfg from zone code_post_gfx
Overridden rawfile: avatar_dev.cfg from zone code_post_gfx
Overridden rawfile: createfx.cfg from zone code_post_gfx
Overridden rawfile: autoexec_dev.cfg from zone code_post_gfx
Overridden rawfile: developer.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_southpaw.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacy.cfg from zone code_post_gfx
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_low.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_high.cfg from zone code_post_gfx
Overridden rawfile: viewsensitivity_ultra.cfg from zone code_post_gfx
Overridden rawfile: devgui_aimassist.cfg from zone code_post_gfx
Overridden rawfile: devgui_modelpreviewer.cfg from zone code_post_gfx
Overridden rawfile: default_splitscreen.cfg from zone code_post_gfx
Overridden rawfile: default_systemlink.cfg from zone code_post_gfx
Overridden rawfile: default_xboxlive.cfg from zone code_post_gfx
Overridden rawfile: default_480p.cfg from zone code_post_gfx
Overridden rawfile: default_720p.cfg from zone code_post_gfx
Overridden rawfile: devgui_fx.cfg from zone code_post_gfx
Overridden rawfile: test.cfg from zone code_post_gfx
Overridden rawfile: minimap.cfg from zone code_post_gfx
Overridden rawfile: ragdoll.cfg from zone code_post_gfx
Overridden rawfile: demo.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw1.cfg from zone code_post_gfx
Overridden rawfile: antfarmcodmw2.cfg from zone code_post_gfx
Overridden rawfile: enable_art.cfg from zone code_post_gfx
Overridden rawfile: screenshot.cfg from zone code_post_gfx
Overridden rawfile: screenshot_off.cfg from zone code_post_gfx
Overridden rawfile: screenshot_gun.cfg from zone code_post_gfx
Loading fastfile 'mod'
used 18.22 MB memory in DB alloc
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Loading fastfile localized_common
Loading fastfile common
Loading fastfile patch
Loading fastfile plutonium_ui
Loading fastfile localized_plutonium
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_common.ff'
Waiting for $init to finish.  There may be assets missing from code_post_gfx.
Cmd_AddCommand: meminfo already defined
CPU vendor is "GenuineIntel"
CPU name is "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
8 logical CPUs reported
8 physical CPUs detected
Measured CPU speed is 0.01 GHz
Total CPU performance is estimated as 0.06 GHz
System memory is 1024 MB (capped at 1 GB)
Video card is "NVIDIA GeForce RTX 3080"
Streaming SIMD Extensions (SSE) supported

Cmd_AddCommand: fast_restart already defined
Cmd_AddCommand: map_restart already defined
Cmd_AddCommand: kick already defined
Cmd_AddServerCommand: kick already defined
Cmd_AddCommand: clientkick already defined
Cmd_AddServerCommand: clientkick already defined
Winsock Initialized
Opening IP socket: localhost:28965
Hostname: Nick-PC-Win11
IP: 192.168.56.1
IP: 192.168.1.87
Cmd_AddCommand: configstrings already defined
Cmd_AddCommand: snd_restart already defined
----- Initializing Renderer ----
Waited 0 msec for asset 'impact_hard_hard' of type 'sound'.
Waited 0 msec for asset 'impact_soft_soft' of type 'sound'.
Waited 0 msec for asset 'impact_metal_metal' of type 'sound'.
Waited 0 msec for asset 'impact_glass_glass' of type 'sound'.
Waited 0 msec for asset 'impact_water_water' of type 'sound'.
Waited 0 msec for asset 'impact_wood_wood' of type 'sound'.
Waited 0 msec for asset 'impact_foliage_foliage' of type 'sound'.
Waited 0 msec for asset 'impact_flesh_flesh' of type 'sound'.
execing ragdoll.cfg from disk
Error: fs_game is write protected
--------------
GamerProfile_UpdateProfileFromDvars(0):
 "mis_01" = "0".
 "mis_difficulty" = "00000000000000000000000000000000000000000000000000".
 "cheat_points" = "0".
 "cheat_items_set1" = "0".
 "cheat_items_set2" = "0".
 "takeCoverWarnings" = "-1".
 "r_gamma" = "1".
 "snd_volume" = "".
 "ps3_voiceSpeakerGain" = "".
Hostname: Nick-PC-Win11
PC IP: 192.168.56.1
Bound DW port to 3075
end $init 1180 ms
--- Common Initialization Complete ---
Unknown command "t4sp"
Error: fs_game is write protected
execing server_zm.cfg from disk
Unknown command "limit"
Unknown command "range"
Unknown command "value"
Waited 29 ms for $init to finish.
addedaddedaddedaddedmap_rotate...

"sv_mapRotation" is:"map nazi_zombie_ccube"

"sv_mapRotationCurrent" is:""

Loading fastfile 'common'
Setting map: nazi_zombie_ccube.
used 41.51 MB memory in DB alloc
Database: Assets Sync Started
Overridden rawfile: devgui_flamethrower.cfg from zone common
Loading fastfile 'patch'
used 2.06 MB memory in DB alloc
Overridden rawfile: buttons_default_alt.cfg from zone patch
Overridden rawfile: buttons_experimental_alt.cfg from zone patch
Overridden rawfile: buttons_lefty_alt.cfg from zone patch
Overridden rawfile: buttons_nomad.cfg from zone patch
Overridden rawfile: thumbstick_default.cfg from zone patch
Overridden rawfile: thumbstick_southpaw.cfg from zone patch
Overridden rawfile: thumbstick_legacy.cfg from zone patch
Overridden rawfile: thumbstick_legacysouthpaw.cfg from zone patch
Overridden rawfile: default_controller.cfg from zone patch
Overridden rawfile: default_xboxlive.cfg from zone patch
Overridden rawfile: devgui_main.cfg from zone patch
Loading fastfile 'plutonium_ui'
used 0.28 MB memory in DB alloc
Loading fastfile 'localized_plutonium'
used 0.00 MB memory in DB alloc
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_ccube
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile plutonium_ui
PMem_Free( plutonium_ui, 0 )
Loading fastfile localized_nazi_zombie_ccube
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_ccube.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube_patch'
used 1.28 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube'
used 86.70 MB memory in DB alloc
Database: Assets Sync Finished
Error: Could not load menufile "ui/mod_ingame.txt".
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:21:25 -0500
Current uptime: 00:00:09
Level time: 0
Restart: 0
animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
-----------------------------------
maps/_mgturret.gsc (nazi_zombie_ccube_patch): 0xF30D2015
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
maps/_collectibles_game.gsc (nazi_zombie_ccube_patch): 0x7FF77854
animscripts/shared.gsc (common): 0xBCD37700
maps/_utility.gsc (common): 0xE3AD755B
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
animscripts/battlechatter.gsc (common): 0x90005CEC
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
maps/_utility_code.gsc (common): 0x1901A231
common_scripts/utility.gsc (common): 0x51849B5A
animscripts/walk.gsc (common): 0x12A6F2E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_ccube_patch): 0x6D7CF0AD
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
animscripts/setposemovement.gsc (common): 0x79BEA314
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
animscripts/run.gsc (common): 0xAF9E9062
maps/_zombiemode_spawner.gsc (raw): 0xB47E66FA
maps/_mg_penetration.gsc (common): 0x17F56072
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_ccube_patch): 0xEEF410D6
maps/_friendlyfire.gsc (nazi_zombie_ccube_patch): 0x251D4BDA
maps/_arcademode.gsc (nazi_zombie_ccube_patch): 0x877C28AE
maps/_cheat.gsc (common): 0x0E560D61
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xD11A3EB3
maps/_challenges_coop.gsc (nazi_zombie_ccube_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_anim.gsc (common): 0x565A8BFA
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_ccube_patch): 0x77A67E6F
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_callbackglobal.gsc (nazi_zombie_ccube_patch): 0x2AFED621
animscripts/move.gsc (common): 0x76B7C11F
maps/_vehicledrive.gsc (common): 0xD2761B94
maps/_names.gsc (common): 0xDBE399DB
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/first_frame.gsc (common): 0xA59FBA9B
animscripts/melee.gsc (nazi_zombie_ccube_patch): 0x57EE5C20
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_spawner.gsc (common): 0xE4707237
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
animscripts/cover_wall.gsc (common): 0xA097C544
maps/_music.gsc (common): 0xE749B82B
animscripts/cover_behavior.gsc (common): 0x2BFB9901
maps/_treadfx.gsc (common): 0x1566A695
animscripts/cover_arrival.gsc (common): 0x6FC00637
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (raw): 0xFB1936EF
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_loadout.gsc (mod): 0x73BCB36A
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/dog_init.gsc (nazi_zombie_ccube_patch): 0x509FE493
animscripts/cover_left.gsc (common): 0x29313740
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
maps/_zombiemode_perks_black_ops.gsc (raw): 0x3F62C6BA
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_ccube): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_ccube_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_ccube): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_ccube): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_ccube_patch): 0xE56EC702
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_ccube_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_ccube.gsc (nazi_zombie_ccube): 0x2A0ECEC3
maps/_zombiemode_utility.gsc (mod): 0xF23C9540
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0x7899A677
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_ccube): 0xDF08124A
maps/_zombiemode_perks.gsc (raw): 0x1A31CF9B
maps/createfx/nazi_zombie_ccube_fx.gsc (nazi_zombie_ccube): 0x0304C8EB
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_ccube_patch): 0x3D0F5D3D
maps/_zombiemode.gsc (raw): 0xC251E069
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0xFF7712E7
maps/dlc3_teleporter.gsc (nazi_zombie_ccube_patch): 0x237400F1
maps/createfx/dlc3_fx.gsc (nazi_zombie_ccube_patch): 0x815B7514
maps/createart/nazi_zombie_ccube_art.gsc (nazi_zombie_ccube): 0xCC6138F2
character/char_ger_honorguard_zombies.gsc (nazi_zombie_ccube): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_ccube): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_ccube): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_ccube): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_ccube): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_ccube): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_ccube): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_ccube): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_ccube): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_ccube): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_ccube): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_ccube): 0x1EBC69B0
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
animscripts/traverse/shared.gsc (nazi_zombie_ccube_patch): 0xC4D75087
scripts/sp/zm_spawn_fix.gsc (raw): 0x0775754B
code_post_gfx: 0x0DC58D0C
mod: 0xF312DA98
common: 0x78AED5E3
patch: 0x9345743C
nazi_zombie_ccube_patch: 0xF89F1703
localized_plutonium: 0xE14704D6
nazi_zombie_ccube: 0xBC632997
pluto r5178: 0x6BF7D53F
t4sp dedi: 0x93A24FFD
=============================== DVAR DUMP ========================================
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected ""
      allow_zombies_german "0"
      ammoCounterHide "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "1"
      com_filter_output "0"
      com_introPlayed "0"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      createpublicserver "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty ""
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug_ai_supplement "0"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "C:\gameserver\t4"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/Cheese Cube v1 - by ZK"
      fs_homepath "C:\gameserver\t4"
      fs_ignoreLocalized "0"
      fs_localAppData "C:\Users\hughe\AppData\Local\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\Users\hughe\AppData\Local\Activision\CoDWaW"
      fs_personalDocuments "C:\Users\hughe\OneDrive\Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console_zm.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Dec 15 2025"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "aPDkxzOjcjsl0Ijgxt7Q5cOjS3dXOeBy"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_ccube"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28965"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "200"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password ""
      rcon_prints "1"
      rcon_rate_limit "500"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      shortversion "r5178"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "CoDWaWHost"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_ccube"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "16"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "http://67.217.61.184/"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "1"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.055595"
      sys_cpuGHz "0.01"
      sys_cpuName "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
      sys_gpu "NVIDIA GeForce RTX 3080"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "-1"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_gametype "zom"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_ccube"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5178)"
      vid_xpos "0"
      vid_ypos "0"
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1753 total dvars
1753 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40_upgraded'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Working directory: C:\gameserver\t4
Huffman Took 0 Milliseconds
Hitch warning: 4709 msec frame time
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
User with id 3800984 successfully authenticated.
Letting player with userid 3800984 into the server because the challenge verification completed successfully.
Client 1024 connecting with 66350 challenge ping from 192.168.1.254:28965
Server: Set client 0 pbguid to 3800984
Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 0 guid 3800984)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
G_WriteGame 'nazi_zombie_ccube-zombie_start' 'AUTOSAVE_LEVELSTART'
G_WriteGame 'nazi_zombie_ccube' 'AUTOSAVE_LEVELSTART'
0:Deadex64 EXE_DISCONNECTED
Removing xuid 0 (clientNum 0) from session
Couldn't find  in the party list
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_ccube"

"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_ccube.
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_ccube
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile nazi_zombie_ccube_patch
PMem_Free( nazi_zombie_ccube_patch, 1 )
Unloaded fastfile nazi_zombie_ccube
PMem_Free( nazi_zombie_ccube, 0 )
Loading fastfile localized_nazi_zombie_ccube
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_ccube.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube_patch'
used 1.28 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube'
used 86.70 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:23:08 -0500
Current uptime: 00:01:51
Level time: 100250
Restart: 0
animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
-----------------------------------
maps/_collectibles_game.gsc (nazi_zombie_ccube_patch): 0x7FF77854
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_utility.gsc (common): 0xE3AD755B
common_scripts/utility.gsc (common): 0x51849B5A
maps/_utility_code.gsc (common): 0x1901A231
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_ccube_patch): 0x6D7CF0AD
animscripts/setposemovement.gsc (common): 0x79BEA314
animscripts/run.gsc (common): 0xAF9E9062
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_ccube_patch): 0xEEF410D6
maps/_arcademode.gsc (nazi_zombie_ccube_patch): 0x877C28AE
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xD11A3EB3
maps/_challenges_coop.gsc (nazi_zombie_ccube_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_ccube_patch): 0x77A67E6F
animscripts/shared.gsc (common): 0xBCD37700
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_vehicledrive.gsc (common): 0xD2761B94
animscripts/move.gsc (common): 0x76B7C11F
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/melee.gsc (nazi_zombie_ccube_patch): 0x57EE5C20
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/battlechatter.gsc (common): 0x90005CEC
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_mgturret.gsc (nazi_zombie_ccube_patch): 0xF30D2015
maps/_spawner.gsc (common): 0xE4707237
maps/_anim.gsc (common): 0x565A8BFA
animscripts/first_frame.gsc (common): 0xA59FBA9B
maps/_zombiemode_spawner.gsc (raw): 0xB47E66FA
maps/_mg_penetration.gsc (common): 0x17F56072
maps/_friendlyfire.gsc (nazi_zombie_ccube_patch): 0x251D4BDA
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
maps/_names.gsc (common): 0xDBE399DB
animscripts/cover_wall.gsc (common): 0xA097C544
animscripts/cover_behavior.gsc (common): 0x2BFB9901
animscripts/cover_arrival.gsc (common): 0x6FC00637
animscripts/walk.gsc (common): 0x12A6F2E7
maps/_cheat.gsc (common): 0x0E560D61
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (raw): 0xFB1936EF
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
maps/_treadfx.gsc (common): 0x1566A695
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_callbackglobal.gsc (nazi_zombie_ccube_patch): 0x2AFED621
maps/_music.gsc (common): 0xE749B82B
maps/_loadout.gsc (mod): 0x73BCB36A
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/dog_init.gsc (nazi_zombie_ccube_patch): 0x509FE493
animscripts/cover_left.gsc (common): 0x29313740
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
maps/_zombiemode_perks_black_ops.gsc (raw): 0x3F62C6BA
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_ccube): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_ccube_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_ccube): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_ccube): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_ccube_patch): 0xE56EC702
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_ccube_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_ccube.gsc (nazi_zombie_ccube): 0x2A0ECEC3
maps/_zombiemode_utility.gsc (mod): 0xF23C9540
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0x7899A677
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_ccube): 0xDF08124A
maps/_zombiemode_perks.gsc (raw): 0x1A31CF9B
maps/createfx/nazi_zombie_ccube_fx.gsc (nazi_zombie_ccube): 0x0304C8EB
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_ccube_patch): 0x3D0F5D3D
maps/_zombiemode.gsc (raw): 0xC251E069
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0xFF7712E7
maps/dlc3_teleporter.gsc (nazi_zombie_ccube_patch): 0x237400F1
maps/createfx/dlc3_fx.gsc (nazi_zombie_ccube_patch): 0x815B7514
maps/createart/nazi_zombie_ccube_art.gsc (nazi_zombie_ccube): 0xCC6138F2
character/char_ger_honorguard_zombies.gsc (nazi_zombie_ccube): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_ccube): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_ccube): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_ccube): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_ccube): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_ccube): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_ccube): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_ccube): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_ccube): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_ccube): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_ccube): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_ccube): 0x1EBC69B0
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
animscripts/traverse/shared.gsc (nazi_zombie_ccube_patch): 0xC4D75087
scripts/sp/zm_spawn_fix.gsc (raw): 0x0775754B
code_post_gfx: 0x0DC58D0C
mod: 0xF312DA98
common: 0x78AED5E3
patch: 0x9345743C
nazi_zombie_ccube_patch: 0xF89F1703
localized_plutonium: 0xE14704D6
nazi_zombie_ccube: 0xBC632997
pluto r5178: 0x6BF7D53F
t4sp dedi: 0x93A24FFD
=============================== DVAR DUMP ========================================
      aa_enemy_damage_taken "1632"
      aa_enemy_deaths "2"
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected "1"
      allow_zombies_german "0"
      ammoCounterHide "0"
      angles "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      autodifficulty_frac "75"
      autodifficulty_original_setting "1"
      autodifficulty_playerDeathTimer "0"
      bcs_enable "on"
      bcs_filterInform "off"
      bcs_filterOrder "off"
      bcs_filterReaction "off"
      bcs_filterResponse "off"
      bcs_filterThreat "off"
      bcs_threatLimitInLocation "on"
      bcs_threatLimitInPlayerFOV "on"
      bcs_threatLimitSpeakerDist "512"
      bcs_threatLimitTargetingPlayer "off"
      bcs_threatLimitTargettedBySelf "off"
      bcs_threatLimitThreatDist "1024"
      bcs_threatPlayerRelative "off"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "1"
      com_filter_output "0"
      com_introPlayed "1"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      coop_difficulty_scaling "1"
      createpublicserver "0"
      credits_active "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty "normal"
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug "0"
      debug_ai_supplement "0"
      debug_bclotsoprint "off"
      debug_bcprint "off"
      debug_bcshowqueue "off"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fallback "0"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyfire_enabled "0"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "C:\gameserver\t4"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/Cheese Cube v1 - by ZK"
      fs_homepath "C:\gameserver\t4"
      fs_ignoreLocalized "0"
      fs_localAppData "C:\Users\hughe\AppData\Local\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\Users\hughe\AppData\Local\Activision\CoDWaW"
      fs_personalDocuments "C:\Users\hughe\OneDrive\Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console_zm.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Dec 15 2025"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      introscreen "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "aPDkxzOjcjsl0Ijgxt7Q5cOjS3dXOeBy"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_box_explore_only "1"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_ccube"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      mgTurret "off"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28965"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      noai "off"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "1000"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player0downs "0"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_died_recently "10"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_watersim_enabled "0"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password ""
      rcon_prints "1"
      rcon_rate_limit "500"
      revive_trigger_radius "60"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      saved_gameskill "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_ai_auto_fire_rate "1.0"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_expDeathMayMoveCheck "on"
      scr_fog_baseheight "-451.652"
      scr_fog_blue "0.55"
      scr_fog_exp_halfheight "541.494"
      scr_fog_exp_halfplane "1763.99"
      scr_fog_green "0.5"
      scr_fog_nearplane "814.911"
      scr_fog_red "0.5"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scr_playerInvulTimeScale "1"
      scr_RequiredMapAspectratio "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      sf_use_bw "0"
      sf_use_chaplin "0"
      sf_use_clustergrenade "0"
      sf_use_contrast "0"
      sf_use_ignoreammo "0"
      sf_use_invert "0"
      sf_use_slowmo "0"
      sf_use_tire_explosion "0"
      shortversion "r5178"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      start " ** No starts have been set up for this map with maps_utility::add_start()."
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "Nick's Server"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_ccube"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "32"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "http://67.217.61.184/"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "1"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.055595"
      sys_cpuGHz "0.01"
      sys_cpuName "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
      sys_gpu "NVIDIA GeForce RTX 3080"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "9"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_deadquote ""
      ui_gametype "zom"
      ui_grenade_death "0"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_level_cheatpoints "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_ccube"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5178)"
      vid_xpos "0"
      vid_ypos "0"
      visionstore_glowTweakBloomCutoff "0.5"
      visionstore_glowTweakBloomDesaturation "0"
      visionstore_glowTweakBloomIntensity0 "1"
      visionstore_glowTweakBloomIntensity1 ""
      visionstore_glowTweakEnable "0"
      visionstore_glowTweakRadius0 "5"
      visionstore_glowTweakRadius1 ""
      visionstore_glowTweakSkyBleedIntensity0 ""
      visionstore_glowTweakSkyBleedIntensity1 ""
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_cheat "0"
      zombie_debug "0"
      zombie_kill_timer "5"
      zombie_kills "7"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1825 total dvars
1825 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40_upgraded'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
User with id 6225616 successfully authenticated.
Hitch warning: 2580 msec frame time
Letting player with userid 6225616 into the server because the challenge verification completed successfully.
Client 1024 connecting with 2 challenge ping from 75.206.173.79:28960
Server: Set client 0 pbguid to 6225616
Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 0 guid 6225616)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
Received packet 1 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
Received packet 6 of stats data
Received packet 6 of stats data
Received packet 6 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
G_WriteGame 'nazi_zombie_ccube-zombie_start' 'AUTOSAVE_LEVELSTART'
G_WriteGame 'nazi_zombie_ccube' 'AUTOSAVE_LEVELSTART'
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
User with id 3800984 successfully authenticated.
Letting player with userid 3800984 into the server because the challenge verification completed successfully.
Client 1024 connecting with 2 challenge ping from 192.168.1.254:28965
Server: Set client 1 pbguid to 3800984
Connecting player #1 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 1 guid 3800984)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
User with id 5959131 successfully authenticated.
Letting player with userid 5959131 into the server because the challenge verification completed successfully.
Client 1024 connecting with 2 challenge ping from 146.115.70.148:28960
Server: Set client 2 pbguid to 5959131
Connecting player #2 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 2 guid 5959131)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
2:fatamerican EXE_DISCONNECTED
Removing xuid 0 (clientNum 2) from session
Couldn't find  in the party list
Error: Can't find map "prototype".
A mod is required for custom maps
Error: Unable to set last round results for client num: 0
Error: Unable to set last round results for client num: 1
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_ccube"

"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_ccube.
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_ccube
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile nazi_zombie_ccube_patch
PMem_Free( nazi_zombie_ccube_patch, 1 )
Unloaded fastfile nazi_zombie_ccube
PMem_Free( nazi_zombie_ccube, 0 )
Loading fastfile localized_nazi_zombie_ccube
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_ccube.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube_patch'
used 1.28 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube'
used 86.70 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:32:38 -0500
Current uptime: 00:11:21
Level time: 668500
Restart: 0
animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
-----------------------------------
maps/_collectibles_game.gsc (nazi_zombie_ccube_patch): 0x7FF77854
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_utility.gsc (common): 0xE3AD755B
common_scripts/utility.gsc (common): 0x51849B5A
maps/_utility_code.gsc (common): 0x1901A231
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_ccube_patch): 0x6D7CF0AD
animscripts/setposemovement.gsc (common): 0x79BEA314
animscripts/run.gsc (common): 0xAF9E9062
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_ccube_patch): 0xEEF410D6
maps/_arcademode.gsc (nazi_zombie_ccube_patch): 0x877C28AE
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xD11A3EB3
maps/_challenges_coop.gsc (nazi_zombie_ccube_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_ccube_patch): 0x77A67E6F
animscripts/shared.gsc (common): 0xBCD37700
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_vehicledrive.gsc (common): 0xD2761B94
animscripts/move.gsc (common): 0x76B7C11F
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/melee.gsc (nazi_zombie_ccube_patch): 0x57EE5C20
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/battlechatter.gsc (common): 0x90005CEC
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_mgturret.gsc (nazi_zombie_ccube_patch): 0xF30D2015
maps/_spawner.gsc (common): 0xE4707237
maps/_anim.gsc (common): 0x565A8BFA
animscripts/first_frame.gsc (common): 0xA59FBA9B
maps/_zombiemode_spawner.gsc (raw): 0xB47E66FA
maps/_mg_penetration.gsc (common): 0x17F56072
maps/_friendlyfire.gsc (nazi_zombie_ccube_patch): 0x251D4BDA
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
maps/_names.gsc (common): 0xDBE399DB
animscripts/cover_wall.gsc (common): 0xA097C544
animscripts/cover_behavior.gsc (common): 0x2BFB9901
animscripts/cover_arrival.gsc (common): 0x6FC00637
animscripts/walk.gsc (common): 0x12A6F2E7
maps/_cheat.gsc (common): 0x0E560D61
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (raw): 0xFB1936EF
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
maps/_treadfx.gsc (common): 0x1566A695
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_callbackglobal.gsc (nazi_zombie_ccube_patch): 0x2AFED621
maps/_music.gsc (common): 0xE749B82B
maps/_loadout.gsc (mod): 0x73BCB36A
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/dog_init.gsc (nazi_zombie_ccube_patch): 0x509FE493
animscripts/cover_left.gsc (common): 0x29313740
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
maps/_zombiemode_perks_black_ops.gsc (raw): 0x3F62C6BA
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_ccube): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_ccube_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_ccube): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_ccube): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_ccube_patch): 0xE56EC702
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_ccube_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_ccube.gsc (nazi_zombie_ccube): 0x2A0ECEC3
maps/_zombiemode_utility.gsc (mod): 0xF23C9540
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0x7899A677
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_ccube): 0xDF08124A
maps/_zombiemode_perks.gsc (raw): 0x1A31CF9B
maps/createfx/nazi_zombie_ccube_fx.gsc (nazi_zombie_ccube): 0x0304C8EB
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_ccube_patch): 0x3D0F5D3D
maps/_zombiemode.gsc (raw): 0xC251E069
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0xFF7712E7
maps/dlc3_teleporter.gsc (nazi_zombie_ccube_patch): 0x237400F1
maps/createfx/dlc3_fx.gsc (nazi_zombie_ccube_patch): 0x815B7514
maps/createart/nazi_zombie_ccube_art.gsc (nazi_zombie_ccube): 0xCC6138F2
character/char_ger_honorguard_zombies.gsc (nazi_zombie_ccube): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_ccube): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_ccube): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_ccube): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_ccube): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_ccube): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_ccube): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_ccube): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_ccube): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_ccube): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_ccube): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_ccube): 0x1EBC69B0
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
animscripts/traverse/shared.gsc (nazi_zombie_ccube_patch): 0xC4D75087
scripts/sp/zm_spawn_fix.gsc (raw): 0x0775754B
code_post_gfx: 0x0DC58D0C
mod: 0xF312DA98
common: 0x78AED5E3
patch: 0x9345743C
nazi_zombie_ccube_patch: 0xF89F1703
localized_plutonium: 0xE14704D6
nazi_zombie_ccube: 0xBC632997
pluto r5178: 0x6BF7D53F
t4sp dedi: 0x93A24FFD
=============================== DVAR DUMP ========================================
      aa_ads_damage_dealt "62716"
      aa_enemy_damage_taken "117763"
      aa_enemy_deaths "176"
      aa_player_damage_dealt "72708"
      aa_player_kills "150"
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected "1"
      allow_zombies_german "0"
      ammoCounterHide "0"
      angles "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      autodifficulty_frac "75"
      autodifficulty_original_setting "1"
      autodifficulty_playerDeathTimer "0"
      bcs_enable "on"
      bcs_filterInform "off"
      bcs_filterOrder "off"
      bcs_filterReaction "off"
      bcs_filterResponse "off"
      bcs_filterThreat "off"
      bcs_threatLimitInLocation "on"
      bcs_threatLimitInPlayerFOV "on"
      bcs_threatLimitSpeakerDist "512"
      bcs_threatLimitTargetingPlayer "off"
      bcs_threatLimitTargettedBySelf "off"
      bcs_threatLimitThreatDist "1024"
      bcs_threatPlayerRelative "off"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "1"
      com_filter_output "0"
      com_introPlayed "1"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow3Filter "coopinfo"
      con_matchPrefixOnly "1"
      con_minicon "0"
      coop_difficulty_scaling "1"
      createpublicserver "0"
      credits_active "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty "normal"
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug "0"
      debug_ai_supplement "0"
      debug_bclotsoprint "off"
      debug_bcprint "off"
      debug_bcshowqueue "off"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fallback "0"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyfire_enabled "0"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "C:\gameserver\t4"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/Cheese Cube v1 - by ZK"
      fs_homepath "C:\gameserver\t4"
      fs_ignoreLocalized "0"
      fs_localAppData "C:\Users\hughe\AppData\Local\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\Users\hughe\AppData\Local\Activision\CoDWaW"
      fs_personalDocuments "C:\Users\hughe\OneDrive\Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console_zm.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Dec 15 2025"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      introscreen "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "aPDkxzOjcjsl0Ijgxt7Q5cOjS3dXOeBy"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_box_explore_only "1"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_ccube"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      mgTurret "off"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28965"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      noai "off"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "1000"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player0downs "1"
      player1downs "3"
      player2downs "1"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_died_recently "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_watersim_enabled "0"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password ""
      rcon_prints "1"
      rcon_rate_limit "500"
      revive_trigger_radius "60"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      saved_gameskill "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_ai_auto_fire_rate "1.0"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_expDeathMayMoveCheck "on"
      scr_fog_baseheight "-451.652"
      scr_fog_blue "0.55"
      scr_fog_exp_halfheight "541.494"
      scr_fog_exp_halfplane "1763.99"
      scr_fog_green "0.5"
      scr_fog_nearplane "814.911"
      scr_fog_red "0.5"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scr_playerInvulTimeScale "1"
      scr_RequiredMapAspectratio "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      sf_use_bw "0"
      sf_use_chaplin "0"
      sf_use_clustergrenade "0"
      sf_use_contrast "0"
      sf_use_ignoreammo "0"
      sf_use_invert "0"
      sf_use_slowmo "0"
      sf_use_tire_explosion "0"
      shortversion "r5178"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      start " ** No starts have been set up for this map with maps_utility::add_start()."
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "Nick's Server"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_ccube"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "48"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "http://67.217.61.184/"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "1"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.055595"
      sys_cpuGHz "0.01"
      sys_cpuName "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
      sys_gpu "NVIDIA GeForce RTX 3080"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "9"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_deadquote ""
      ui_gametype "zom"
      ui_grenade_death "0"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_level_cheatpoints "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_ccube"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5178)"
      vid_xpos "0"
      vid_ypos "0"
      visionstore_glowTweakBloomCutoff "0.5"
      visionstore_glowTweakBloomDesaturation "0"
      visionstore_glowTweakBloomIntensity0 "1"
      visionstore_glowTweakBloomIntensity1 ""
      visionstore_glowTweakEnable "0"
      visionstore_glowTweakRadius0 "5"
      visionstore_glowTweakRadius1 ""
      visionstore_glowTweakSkyBleedIntensity0 ""
      visionstore_glowTweakSkyBleedIntensity1 ""
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_cheat "0"
      zombie_death_vo_freq "100"
      zombie_debug "0"
      zombie_kill_timer "5"
      zombie_kills "7"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1831 total dvars
1831 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40_upgraded'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
--
DynEnt_WriteGameState wrote 2 bytes
--
Hitch warning: 2556 msec frame time
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_prototype
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile nazi_zombie_ccube_patch
PMem_Free( nazi_zombie_ccube_patch, 1 )
Unloaded fastfile nazi_zombie_ccube
PMem_Free( nazi_zombie_ccube, 0 )
Loading fastfile localized_nazi_zombie_prototype
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_prototype.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_prototype_patch
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\nazi_zombie_prototype_patch.ff'
Loading fastfile 'default'
used 0.72 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_prototype
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_prototype'
used 76.85 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:32:49 -0500
Current uptime: 00:11:32
Level time: 677550
Restart: 0
Error: Could not load rawfile "maps/_zombiemode_dogs.gsc".
Error: 
******* Server script compile error *******
Error: Could not find script 'maps/_zombiemode_dogs'
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR:  Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)

********************
SV_Shutdown:  Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)

----- Server Shutdown -----
0:Vorsenaut EXE_DISCONNECTED
1:Deadex64 EXE_DISCONNECTED
---------------------------
Database: Assets Sync Started
Database: Assets Sync Finished
Calling Party_StopParty() on lobby
Clearing migration data
Calling Party_StopParty() on party
Clearing migration data
setFocusToItem: could not find menu named 'main_online'
unknown UI script ; in block:
"play" "mouse_submenu_over" ; "setLocalVarInt" "ui_highlight" 3 ; "setLocalVarString" "ui_choicegroup" "popmenu" ; "play" "mouse_over" 
Unknown command "t4sp"
Error: fs_game is write protected
execing server_zm.cfg from disk
Unknown command "limit"
Unknown command "range"
Unknown command "value"
Error: Already contained!
Error: Already contained!
Error: Already contained!
Error: Already contained!
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_ccube"

"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_ccube.
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_ccube
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile default
PMem_Free( default, 1 )
Unloaded fastfile nazi_zombie_prototype
PMem_Free( nazi_zombie_prototype, 0 )
Loading fastfile localized_nazi_zombie_ccube
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_ccube.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube_patch'
used 1.28 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube'
used 86.70 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:32:51 -0500
Current uptime: 00:11:34
Level time: 0
Restart: 0
animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
-----------------------------------
maps/_collectibles_game.gsc (nazi_zombie_ccube_patch): 0x7FF77854
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_utility.gsc (common): 0xE3AD755B
common_scripts/utility.gsc (common): 0x51849B5A
maps/_utility_code.gsc (common): 0x1901A231
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_ccube_patch): 0x6D7CF0AD
animscripts/setposemovement.gsc (common): 0x79BEA314
animscripts/run.gsc (common): 0xAF9E9062
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_ccube_patch): 0xEEF410D6
maps/_arcademode.gsc (nazi_zombie_ccube_patch): 0x877C28AE
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xD11A3EB3
maps/_challenges_coop.gsc (nazi_zombie_ccube_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_ccube_patch): 0x77A67E6F
animscripts/shared.gsc (common): 0xBCD37700
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_vehicledrive.gsc (common): 0xD2761B94
animscripts/move.gsc (common): 0x76B7C11F
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/melee.gsc (nazi_zombie_ccube_patch): 0x57EE5C20
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/battlechatter.gsc (common): 0x90005CEC
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_mgturret.gsc (nazi_zombie_ccube_patch): 0xF30D2015
maps/_spawner.gsc (common): 0xE4707237
maps/_anim.gsc (common): 0x565A8BFA
animscripts/first_frame.gsc (common): 0xA59FBA9B
maps/_zombiemode_spawner.gsc (raw): 0xB47E66FA
maps/_mg_penetration.gsc (common): 0x17F56072
maps/_friendlyfire.gsc (nazi_zombie_ccube_patch): 0x251D4BDA
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
maps/_names.gsc (common): 0xDBE399DB
animscripts/cover_wall.gsc (common): 0xA097C544
animscripts/cover_behavior.gsc (common): 0x2BFB9901
animscripts/cover_arrival.gsc (common): 0x6FC00637
animscripts/walk.gsc (common): 0x12A6F2E7
maps/_cheat.gsc (common): 0x0E560D61
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (raw): 0xFB1936EF
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
maps/_treadfx.gsc (common): 0x1566A695
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_callbackglobal.gsc (nazi_zombie_ccube_patch): 0x2AFED621
maps/_music.gsc (common): 0xE749B82B
maps/_loadout.gsc (mod): 0x73BCB36A
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/dog_init.gsc (nazi_zombie_ccube_patch): 0x509FE493
animscripts/cover_left.gsc (common): 0x29313740
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
maps/_zombiemode_perks_black_ops.gsc (raw): 0x3F62C6BA
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_ccube): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_ccube_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_ccube): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_ccube): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_ccube_patch): 0xE56EC702
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_ccube_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_ccube.gsc (nazi_zombie_ccube): 0x2A0ECEC3
maps/_zombiemode_utility.gsc (mod): 0xF23C9540
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0x7899A677
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_ccube): 0xDF08124A
maps/_zombiemode_perks.gsc (raw): 0x1A31CF9B
maps/createfx/nazi_zombie_ccube_fx.gsc (nazi_zombie_ccube): 0x0304C8EB
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_ccube_patch): 0x3D0F5D3D
maps/_zombiemode.gsc (raw): 0xC251E069
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0xFF7712E7
maps/dlc3_teleporter.gsc (nazi_zombie_ccube_patch): 0x237400F1
maps/createfx/dlc3_fx.gsc (nazi_zombie_ccube_patch): 0x815B7514
maps/createart/nazi_zombie_ccube_art.gsc (nazi_zombie_ccube): 0xCC6138F2
character/char_ger_honorguard_zombies.gsc (nazi_zombie_ccube): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_ccube): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_ccube): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_ccube): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_ccube): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_ccube): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_ccube): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_ccube): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_ccube): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_ccube): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_ccube): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_ccube): 0x1EBC69B0
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
animscripts/traverse/shared.gsc (nazi_zombie_ccube_patch): 0xC4D75087
scripts/sp/zm_spawn_fix.gsc (raw): 0x0775754B
code_post_gfx: 0x0DC58D0C
mod: 0xF312DA98
common: 0x78AED5E3
patch: 0x9345743C
nazi_zombie_ccube_patch: 0xF89F1703
localized_plutonium: 0xE14704D6
nazi_zombie_ccube: 0xBC632997
pluto r5178: 0x6BF7D53F
t4sp dedi: 0x93A24FFD
=============================== DVAR DUMP ========================================
      aa_ads_damage_dealt "62716"
      aa_enemy_damage_taken "117763"
      aa_enemy_deaths "176"
      aa_player_damage_dealt "72708"
      aa_player_kills "150"
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected "0"
      allow_zombies_german "0"
      ammoCounterHide "0"
      angles "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      autodifficulty_frac "75"
      autodifficulty_original_setting "1"
      autodifficulty_playerDeathTimer "0"
      bcs_enable "on"
      bcs_filterInform "off"
      bcs_filterOrder "off"
      bcs_filterReaction "off"
      bcs_filterResponse "off"
      bcs_filterThreat "off"
      bcs_threatLimitInLocation "on"
      bcs_threatLimitInPlayerFOV "on"
      bcs_threatLimitSpeakerDist "512"
      bcs_threatLimitTargetingPlayer "off"
      bcs_threatLimitTargettedBySelf "off"
      bcs_threatLimitThreatDist "1024"
      bcs_threatPlayerRelative "off"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "1"
      com_errorMessage " Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)
"
      com_errorTitle "Error"
      com_filter_output "0"
      com_introPlayed "1"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_errormessagetime "8"
      con_gameMsgWindow0FadeInTime "0.25"
      con_gameMsgWindow0FadeOutTime "0.5"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow0LineCount "6"
      con_gameMsgWindow0MsgTime "5"
      con_gameMsgWindow0ScrollTime "0.25"
      con_gameMsgWindow0SplitscreenScale "1.5"
      con_gameMsgWindow1FadeInTime "0.25"
      con_gameMsgWindow1FadeOutTime "0.01"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow1LineCount "6"
      con_gameMsgWindow1MsgTime "8"
      con_gameMsgWindow1ScrollTime "0.25"
      con_gameMsgWindow1SplitscreenScale "1.5"
      con_gameMsgWindow2FadeInTime "0.75"
      con_gameMsgWindow2FadeOutTime "0.5"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow2LineCount "7"
      con_gameMsgWindow2MsgTime "5"
      con_gameMsgWindow2ScrollTime "0.25"
      con_gameMsgWindow2SplitscreenScale "1.5"
      con_gameMsgWindow3FadeInTime "0.25"
      con_gameMsgWindow3FadeOutTime "0.5"
      con_gameMsgWindow3Filter "coopinfo"
      con_gameMsgWindow3LineCount "6"
      con_gameMsgWindow3MsgTime "5"
      con_gameMsgWindow3ScrollTime "0.25"
      con_gameMsgWindow3SplitscreenScale "1.5"
      con_inputBoxColor "0.25 0.25 0.2 1"
      con_inputHintBoxColor "0.4 0.4 0.35 1"
      con_matchPrefixOnly "1"
      con_minicon "0"
      con_miniconlines "5"
      con_minicontime "4"
      con_outputBarColor "1 1 0.95 0.6"
      con_outputSliderColor "0.15 0.15 0.1 0.6"
      con_outputWindowColor "0.35 0.35 0.3 0.75"
      con_typewriterColorBase "1 1 1"
      con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
      con_typewriterColorGlowCompleted "0 0.3 0.8 1"
      con_typewriterColorGlowFailed "0.8 0 0 1"
      con_typewriterColorGlowUpdated "0 0.6 0.18 1"
      con_typewriterDecayDuration "1000"
      con_typewriterDecayStartTime "4000"
      con_typewriterEnabledSounds "0"
      con_typewriterPrintSpeed "40"
      coop_difficulty_scaling "1"
      createpublicserver "0"
      credits_active "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty "normal"
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug "0"
      debug_ai_supplement "0"
      debug_bclotsoprint "off"
      debug_bcprint "off"
      debug_bcshowqueue "off"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fallback "0"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyfire_enabled "0"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "C:\gameserver\t4"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/Cheese Cube v1 - by ZK"
      fs_homepath "C:\gameserver\t4"
      fs_ignoreLocalized "0"
      fs_localAppData "C:\Users\hughe\AppData\Local\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\Users\hughe\AppData\Local\Activision\CoDWaW"
      fs_personalDocuments "C:\Users\hughe\OneDrive\Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console_zm.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Dec 15 2025"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      introscreen "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "aPDkxzOjcjsl0Ijgxt7Q5cOjS3dXOeBy"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_box_explore_only "1"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_ccube"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      mgTurret "off"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28965"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      noai "off"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "1000"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player0downs "0"
      player1downs "3"
      player2downs "1"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_died_recently "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_watersim_enabled "0"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password ""
      rcon_prints "1"
      rcon_rate_limit "500"
      revive_trigger_radius "60"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      saved_gameskill "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_ai_auto_fire_rate "1.0"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_expDeathMayMoveCheck "on"
      scr_fog_baseheight "-451.652"
      scr_fog_blue "0.55"
      scr_fog_exp_halfheight "541.494"
      scr_fog_exp_halfplane "1763.99"
      scr_fog_green "0.5"
      scr_fog_nearplane "814.911"
      scr_fog_red "0.5"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scr_playerInvulTimeScale "1"
      scr_RequiredMapAspectratio "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      sf_use_bw "0"
      sf_use_chaplin "0"
      sf_use_clustergrenade "0"
      sf_use_contrast "0"
      sf_use_ignoreammo "0"
      sf_use_invert "0"
      sf_use_slowmo "0"
      sf_use_tire_explosion "0"
      shortversion "r5178"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      start " ** No starts have been set up for this map with maps_utility::add_start()."
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "Nick's Server"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_ccube"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "80"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "http://67.217.61.184/"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "1"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.055595"
      sys_cpuGHz "0.01"
      sys_cpuName "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
      sys_gpu "NVIDIA GeForce RTX 3080"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "9"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_deadquote ""
      ui_gametype "zom"
      ui_grenade_death "0"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_level_cheatpoints "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_ccube"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5178)"
      vid_xpos "0"
      vid_ypos "0"
      visionstore_glowTweakBloomCutoff "0.5"
      visionstore_glowTweakBloomDesaturation "0"
      visionstore_glowTweakBloomIntensity0 "1"
      visionstore_glowTweakBloomIntensity1 ""
      visionstore_glowTweakEnable "0"
      visionstore_glowTweakRadius0 "5"
      visionstore_glowTweakRadius1 ""
      visionstore_glowTweakSkyBleedIntensity0 ""
      visionstore_glowTweakSkyBleedIntensity1 ""
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_cheat "0"
      zombie_death_vo_freq "100"
      zombie_debug "0"
      zombie_kill_timer "5"
      zombie_kills "7"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1874 total dvars
1874 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40_upgraded'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Hitch warning: 4247 msec frame time
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 75.206.173.79:28960
Disconnecting unknown client 75.206.173.79:28960
Disconnecting unknown client 75.206.173.79:28960
Disconnecting unknown client 75.206.173.79:28960
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
User with id 3800984 successfully authenticated.
Letting player with userid 3800984 into the server because the challenge verification completed successfully.
Client 1024 connecting with 21800 challenge ping from 192.168.1.254:28965
Server: Set client 0 pbguid to 3800984
Connecting player #0 has a zero GUID
Going from CS_FREE to CS_CONNECTED for  (num 0 guid 3800984)
Received packet 0 of stats data
Received packet 1 of stats data
Received packet 2 of stats data
Received packet 3 of stats data
Received packet 4 of stats data
Received packet 5 of stats data
Received packet 6 of stats data
--
DynEnt_WriteGameState wrote 2 bytes
--
G_WriteGame 'nazi_zombie_ccube-zombie_start' 'AUTOSAVE_LEVELSTART'
G_WriteGame 'nazi_zombie_ccube' 'AUTOSAVE_LEVELSTART'
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_prototype
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile nazi_zombie_ccube_patch
PMem_Free( nazi_zombie_ccube_patch, 1 )
Unloaded fastfile nazi_zombie_ccube
PMem_Free( nazi_zombie_ccube, 0 )
Loading fastfile localized_nazi_zombie_prototype
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_prototype.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_prototype_patch
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\nazi_zombie_prototype_patch.ff'
Loading fastfile 'default'
used 0.72 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_prototype
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_prototype'
used 76.85 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:33:22 -0500
Current uptime: 00:12:06
Level time: 29200
Restart: 0
Error: Could not load rawfile "maps/_zombiemode_dogs.gsc".
Error: 
******* Server script compile error *******
Error: Could not find script 'maps/_zombiemode_dogs'
************************************
Database: Assets Sync Started
Database: Assets Sync Finished
********************
ERROR:  Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)

********************
SV_Shutdown:  Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)

----- Server Shutdown -----
0:Deadex64 EXE_DISCONNECTED
---------------------------
Database: Assets Sync Started
Database: Assets Sync Finished
Calling Party_StopParty() on lobby
Clearing migration data
Calling Party_StopParty() on party
Clearing migration data
setFocusToItem: could not find menu named 'main_online'
unknown UI script ; in block:
"play" "mouse_submenu_over" ; "setLocalVarInt" "ui_highlight" 3 ; "setLocalVarString" "ui_choicegroup" "popmenu" ; "play" "mouse_over" 
Unknown command "t4sp"
Error: fs_game is write protected
execing server_zm.cfg from disk
Unknown command "limit"
Unknown command "range"
Unknown command "value"
Error: Already contained!
Error: Already contained!
Error: Already contained!
Error: Already contained!
map_rotate...

"sv_mapRotation" is:"map nazi_zombie_ccube"

"sv_mapRotationCurrent" is:""

Setting map: nazi_zombie_ccube.
Database: Assets Sync Started
Database: Assets Sync Finished
------ Server Initialization ------
Server: nazi_zombie_ccube
Database: Assets Sync Started
Database: Assets Sync Finished
Database: Assets Sync Started
Database: Assets Sync Finished
Unloaded fastfile default
PMem_Free( default, 1 )
Unloaded fastfile nazi_zombie_prototype
PMem_Free( nazi_zombie_prototype, 0 )
Loading fastfile localized_nazi_zombie_ccube
Database: Assets Sync Started
WARNING: Could not find zone 'C:\gameserver\t4\zone\english\localized_nazi_zombie_ccube.ff'
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube_patch
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube_patch'
used 1.28 MB memory in DB alloc
Database: Assets Sync Finished
Loading fastfile nazi_zombie_ccube
Database: Assets Sync Started
Loading fastfile 'nazi_zombie_ccube'
used 86.70 MB memory in DB alloc
Database: Assets Sync Finished
------- Game Initialization -------
gamename: PT4SP
gamedate: Dec 15 2025
Initializing game at 12/20/25 21:33:24 -0500
Current uptime: 00:12:07
Level time: 0
Restart: 0
animscripts/traverse/wall_hopLoading script scripts/sp/callbacks.gsc...
Script scripts/sp/callbacks.gsc loaded successfully.
Loading script scripts/sp/zm_spawn_fix.gsc...
Script scripts/sp/zm_spawn_fix.gsc loaded successfully.
Error: Could not load xanim "ai_flamethrower_crouch_pain".
Error: Could not load xanim "ai_flamethrower_stand_pain".
Error: Could not load xanim "ai_flamethrower_wounded_stand_leg".
Error: Could not load xanim "ai_flamethrower_wounded_stand_head".
Error: Could not load xanim "ai_flamethrower_wounded_stand_chest".
Error: Could not load xanim "ai_flamethrower_wounded_stand_arm".
Error: Could not load xanim "ai_bonzai_buddy_fail_rear".
Error: Could not load xanim "ai_bonzai_buddy_fail_front".
Error: Could not load xanim "ai_bonzai_enemy_fail_rear".
Error: Could not load xanim "ai_bonzai_enemy_fail_right".
Error: Could not load xanim "ai_bonzai_enemy_fail_left".
Error: Could not load xanim "ai_bonzai_enemy_fail_front".
Error: Could not load xanim "ai_flamethrower_crouch_death".
Error: Could not load xanim "ai_flamethrower_stand_death".
Error: Could not load xanim "ai_flamethrower_death_b".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_success".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_fail".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_intro".
Error: Could not load xanim "ai_bonzai_enemy_attack_player".
Error: Could not load xanim "ai_bonzai_enemy_attack_player_impact".
Error: Could not load xanim "ai_bonzai_enemy_success_rear".
Error: Could not load xanim "ai_bonzai_enemy_success_front".
Error: Could not load xanim "ai_bonzai_buddy_success_rear".
Error: Could not load xanim "ai_bonzai_buddy_success_right".
Error: Could not load xanim "ai_bonzai_buddy_success_left".
Error: Could not load xanim "ai_bonzai_buddy_success_front".
Error: Could not load xanim "ai_flamethrower_stand_2_crouch".
Error: Could not load xanim "ai_flamethrower_crouch_2_stand".
Error: Could not load xanim "ai_flamethrower_crouch_turn90r".
Error: Could not load xanim "ai_flamethrower_crouch_turn90l".
Error: Could not load xanim "ai_flamethrower_turn180".
Error: Could not load xanim "ai_flamethrower_turn135r".
Error: Could not load xanim "ai_flamethrower_turn135l".
Error: Could not load xanim "ai_flamethrower_turn90r".
Error: Could not load xanim "ai_flamethrower_turn90l".
Error: Could not load xanim "ai_flamethrower_turn45r".
Error: Could not load xanim "ai_flamethrower_turn45l".
Error: Could not load xanim "ai_flamethrower_crouch_aim_5".
Error: Could not load xanim "ai_flamethrower_aim_5".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a_alert_v1".
Error: Could not load xanim "ai_flamethrower_stand_idle_alert_v1".
Error: Could not load xanim "ai_flamethrower_crouch_aim_8".
Error: Could not load xanim "ai_flamethrower_aim_8".
Error: Could not load xanim "ai_flamethrower_crouch_aim_2".
Error: Could not load xanim "ai_flamethrower_aim_2".
Error: Could not load xanim "ai_flamethrower_crouch_aim_6".
Error: Could not load xanim "ai_flamethrower_aim_6".
Error: Could not load xanim "ai_flamethrower_crouch_aim_4".
Error: Could not load xanim "ai_flamethrower_aim_4".
Error: Could not load xanim "ai_mg_shoulder_run".
Error: Could not load xanim "ai_bonzai_sprint_d".
Error: Could not load xanim "ai_bonzai_sprint_c".
Error: Could not load xanim "ai_bonzai_sprint_b".
Error: Could not load xanim "ai_bonzai_sprint_a".
Error: Could not load xanim "ai_flamethrower_combatrun_c".
Error: Could not load xanim "ai_flamethrower_crouch_twitch".
Error: Could not load xanim "ai_flamethrower_crouch_idle_b".
Error: Could not load xanim "ai_flamethrower_crouch_idle_a".
Error: Could not load xanim "ai_flamethrower_stand_twitch".
Error: Could not load xanim "ai_flamethrower_stand_idle_casual_v1".
Error: Could not load xanim "ai_mg_shoulder_run2crouch".
Error: Could not load xanim "ai_mg_shoulder_crouch_idle".
Error: Could not load xanim "ai_mg_shoulder_run2stand".
Error: Could not load xanim "ai_mg_shoulder_stand_idle".
Error: Could not load xanim "ai_flame_crouch_fire_center".
Error: Could not load xanim "ai_flame_fire_center".
Error: Could not load xanim "void_loop".
Error: Could not load xanim "int_bonzai_attack_player_success".
Error: Could not load xanim "int_bonzai_attack_player_fail".
Error: Could not load xanim "int_bonzai_attack_player_intro".
Error: Could not load xanim "int_bonzai_attack_player".
Error: Could not load xanim "int_bonzai_attack_player_impact".
Error: Could not load xanim "zombie_dog_run_pain_front".
Error: Could not load xanim "zombie_dog_pain_hit_right".
Error: Could not load xanim "zombie_dog_pain_hit_left".
Error: Could not load xanim "zombie_dog_pain_hit_front".
Error: Could not load xanim "zombie_dog_pain_hit_back".
Error: Could not load xanim "german_shepard_run_pain_hit_front".
Error: Could not load xanim "german_shepard_pain_hit_right".
Error: Could not load xanim "german_shepard_pain_hit_left".
Error: Could not load xanim "german_shepard_pain_hit_back".
Error: Could not load xanim "german_shepard_pain_hit_front".
Error: Could not load xanim "german_shepherd_walk".
Error: Could not load xanim "german_shepherd_traverse_up_80".
Error: Could not load xanim "german_shepherd_traverse_up_40".
Error: Could not load xanim "german_shepherd_traverse_down_40".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnl".
Error: Could not load xanim "german_shepherd_attack_player_miss_turnr".
Error: Could not load xanim "german_shepherd_attack_ai_01_start_a".
Error: Could not load xanim "german_shepherd_run_stop".
Error: Could not load xanim "german_shepherd_run_jump_window_40".
Error: Could not load xanim "german_shepherd_run_jump_40".
Error: Could not load xanim "german_shepherd_run_attack_miss".
Error: Could not load xanim "german_shepherd_run_attack_low".
Error: Could not load xanim "german_shepherd_run_attack".
Error: Could not load xanim "german_shepard_run_turn_180_right".
Error: Could not load xanim "german_shepard_run_turn_180_left".
Error: Could not load xanim "german_shepard_run_turn_90_right".
Error: Could not load xanim "german_shepard_run_turn_90_left".
Error: Could not load xanim "german_shepard_turn_180_right".
Error: Could not load xanim "german_shepard_turn_180_left".
Error: Could not load xanim "german_shepard_turn_90_right".
Error: Could not load xanim "german_shepard_turn_90_left".
Error: Could not load xanim "german_shepherd_run_lean_r".
Error: Could not load xanim "german_shepherd_run_lean_l".
Error: Could not load xanim "german_shepherd_run".
Error: Could not load xanim "german_shepherd_run_start".
Error: Could not load xanim "german_shepherd_attackidle_growl".
Error: Could not load xanim "german_shepherd_attackidle_bark".
Error: Could not load xanim "german_shepherd_attackidle".
Error: Could not load xanim "german_shepherd_idle".
Error: Could not load xanim "german_shepherd_attack_player_late".
Error: Could not load xanim "german_shepherd_attack_look_up".
Error: Could not load xanim "german_shepherd_look_up".
Error: Could not load xanim "german_shepherd_attack_look_left".
Error: Could not load xanim "german_shepherd_look_left".
Error: Could not load xanim "german_shepherd_attack_look_right".
Error: Could not load xanim "german_shepherd_look_right".
Error: Could not load xanim "german_shepherd_attack_look_down".
Error: Could not load xanim "german_shepherd_look_down".
Error: Could not load xanim "p_makinraid_hatch".
Error: Could not load xanim "crew_sherman_passenger9_combatidle_player".
Error: Could not load xanim "crew_sherman_passenger8_combatidle_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character9_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character5_player".
Error: Could not load xanim "crew_lvt4_peleliu1_character4_player".
Error: Could not load xanim "p_flak1_tag2_idle".
Error: Could not load xanim "pb_prone_crawl_right_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_left_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_back_hold_satchel".
Error: Could not load xanim "pb_prone_crawl_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_run_right_satchel".
Error: Could not load xanim "pb_crouch_hold_run_left_satchel".
Error: Could not load xanim "pb_crouch_hold_run_back_satchel".
Error: Could not load xanim "pb_crouch_hold_run_satchel".
Error: Could not load xanim "pb_hold_run_left_satchel".
Error: Could not load xanim "pb_hold_run_right_satchel".
Error: Could not load xanim "pb_hold_run_back_satchel".
Error: Could not load xanim "pb_hold_run_satchel".
Error: Could not load xanim "pb_sprint_hold_satchel".
Error: Could not load xanim "pb_crouch_hold_idle_satchel".
Error: Could not load xanim "pb_hold_idle_satchel".
Error: Could not load xanim "pb_prone_hold_satchel".
Error: Could not load xanim "pt_hold_prone_throw_satchel".
Error: Could not load xanim "pt_hold_throw_satchel".
-----------------------------------
maps/_collectibles_game.gsc (nazi_zombie_ccube_patch): 0x7FF77854
codescripts/delete.gsc (code_post_gfx): 0x0D2EFE52
codescripts/struct.gsc (code_post_gfx): 0xEAF035E7
animscripts/corner.gsc (common): 0xBE584116
maps/_callbacksetup.gsc (common): 0xF20C2501
maps/_utility.gsc (common): 0xE3AD755B
common_scripts/utility.gsc (common): 0x51849B5A
maps/_utility_code.gsc (common): 0x1901A231
maps/_hud_util.gsc (common): 0x6CF37041
animscripts/utility.gsc (nazi_zombie_ccube_patch): 0x6D7CF0AD
animscripts/setposemovement.gsc (common): 0x79BEA314
animscripts/run.gsc (common): 0xAF9E9062
animscripts/cover_wide_left.gsc (common): 0x80CA6DF1
animscripts/combat_utility.gsc (common): 0x15582D48
maps/_gameskill.gsc (nazi_zombie_ccube_patch): 0xEEF410D6
maps/_arcademode.gsc (nazi_zombie_ccube_patch): 0x877C28AE
maps/_collectibles.gsc (common): 0xF3ADC5FC
maps/_laststand.gsc (mod): 0xD11A3EB3
maps/_challenges_coop.gsc (nazi_zombie_ccube_patch): 0x2EE9B24A
maps/_hud_message.gsc (common): 0x2BE36A87
maps/_quotes.gsc (common): 0x16AF4AD3
animscripts/weaponlist.gsc (common): 0x45038F40
maps/_load.gsc (nazi_zombie_ccube_patch): 0x77A67E6F
animscripts/shared.gsc (common): 0xBCD37700
animscripts/grenade_cower.gsc (common): 0xC7B654AE
animscripts/look.gsc (common): 0x764133AB
animscripts/cqb.gsc (common): 0x831F92FE
maps/_vehicledrive.gsc (common): 0xD2761B94
animscripts/move.gsc (common): 0x76B7C11F
animscripts/cover_prone.gsc (common): 0xA715B4E0
animscripts/combat.gsc (common): 0x93CA2598
animscripts/shoot_behavior.gsc (common): 0x307878FB
animscripts/melee.gsc (nazi_zombie_ccube_patch): 0x57EE5C20
animscripts/animmode.gsc (common): 0x400CE71B
animscripts/battlechatter_ai.gsc (common): 0x8C9A5F4C
animscripts/battlechatter.gsc (common): 0x90005CEC
animscripts/face.gsc (common): 0x9B1A3FD5
animscripts/squadmanager.gsc (common): 0x573E295D
maps/_bayonet.gsc (common): 0xB9789691
animscripts/banzai.gsc (common): 0xF5D895ED
maps/_banzai.gsc (common): 0x3F54405B
maps/_mgturret.gsc (nazi_zombie_ccube_patch): 0xF30D2015
maps/_spawner.gsc (common): 0xE4707237
maps/_anim.gsc (common): 0x565A8BFA
animscripts/first_frame.gsc (common): 0xA59FBA9B
maps/_zombiemode_spawner.gsc (raw): 0xB47E66FA
maps/_mg_penetration.gsc (common): 0x17F56072
maps/_friendlyfire.gsc (nazi_zombie_ccube_patch): 0x251D4BDA
maps/_patrol.gsc (common): 0xDF3511A2
character/char_rus_wet_player4.gsc (common): 0xC158692F
maps/_spiderhole.gsc (common): 0x0C89175E
mptype/player_rus_guard.gsc (common): 0xF4E81E26
animscripts/init.gsc (common): 0xA7904666
maps/_names.gsc (common): 0xDBE399DB
animscripts/cover_wall.gsc (common): 0xA097C544
animscripts/cover_behavior.gsc (common): 0x2BFB9901
animscripts/cover_arrival.gsc (common): 0x6FC00637
animscripts/walk.gsc (common): 0x12A6F2E7
maps/_cheat.gsc (common): 0x0E560D61
maps/_art.gsc (common): 0xC9E00E86
maps/_zombiemode_score.gsc (raw): 0xFB1936EF
maps/_vehicle.gsc (common): 0x9B0D9035
maps/_vehicletypes.gsc (common): 0xCF2C7E93
maps/_vehicle_aianim.gsc (common): 0x4C8E93BF
maps/_zombiemode_bowie.gsc (mod): 0x38E53E87
maps/_vehiclenames.gsc (common): 0x48F7108D
maps/_treadfx.gsc (common): 0x1566A695
maps/_zombiemode_betty.gsc (mod): 0x9224C151
maps/_createfx.gsc (common): 0x0054AB01
character/char_usa_marinewet_player3.gsc (common): 0xFD13BDAF
maps/_createfxmenu.gsc (common): 0x853AD13D
maps/_introscreen.gsc (common): 0xEF10441D
maps/_fx.gsc (common): 0x58CF85F4
maps/_callbackglobal.gsc (nazi_zombie_ccube_patch): 0x2AFED621
maps/_music.gsc (common): 0xE749B82B
maps/_loadout.gsc (mod): 0x73BCB36A
mptype/player_rus_guard_wet.gsc (common): 0xE650A3B6
codescripts/character.gsc (code_post_gfx): 0xCBB3FEE0
character/char_rus_wet_player1.gsc (common): 0xCD0C5569
character/char_rus_wet_player2.gsc (common): 0x8B6464CA
animscripts/predict.gsc (common): 0x20E40C1D
character/char_rus_wet_player3.gsc (common): 0x74AF0920
character/char_rus_player1.gsc (common): 0xDD88E8FF
character/char_rus_player2.gsc (common): 0x456ACFB3
character/char_rus_player3.gsc (common): 0x0B49BEDF
character/char_rus_player4.gsc (common): 0xF9F1D680
mptype/player_usa_marine.gsc (common): 0xB674C164
character/char_usa_marine_player1.gsc (common): 0xC8B59D95
character/char_usa_marine_player2.gsc (common): 0xC6BB015D
character/char_usa_marine_player3.gsc (common): 0x880463DA
animscripts/dog_init.gsc (nazi_zombie_ccube_patch): 0x509FE493
animscripts/cover_left.gsc (common): 0x29313740
character/char_usa_marine_player4.gsc (common): 0xBE40D961
maps/_ambient.gsc (common): 0xF9A2C302
mptype/player_usa_marine_wet.gsc (common): 0xBC0502D8
character/char_usa_marinewet_player1.gsc (common): 0x3B92AFC9
maps/_busing.gsc (common): 0x6CDFFECC
character/char_usa_marinewet_player2.gsc (common): 0xBE313998
maps/_zombiemode_perks_black_ops.gsc (raw): 0x3F62C6BA
character/char_usa_marinewet_player4.gsc (common): 0x2EC30973
mptype/player_usa_raider.gsc (common): 0xBAE0B984
character/char_usa_raider_player1.gsc (common): 0x0D4CB9DE
character/char_usa_raider_player2.gsc (common): 0x03422516
maps/_zombiemode_blockers_new.gsc (mod): 0x05D98BAB
character/char_usa_raider_player3.gsc (common): 0x22E69DA3
character/char_usa_raider_player4.gsc (common): 0x7BB9FD2A
mptype/nazi_zombie_heroes.gsc (mod): 0x8983CD04
character/char_zomb_player_0.gsc (mod): 0xA2016DC0
xmodelalias/char_ger_hnrgrd_body1_g_llegoffalias.gsc (nazi_zombie_ccube): 0x24A1AEA6
character/char_zomb_player_1.gsc (mod): 0xB3EDC93B
character/char_zomb_player_2.gsc (mod): 0x179B2CA1
character/char_zomb_player_3.gsc (mod): 0x063AA691
maps/_detonategrenades.gsc (common): 0x99AEFED4
maps/_bouncing_betties.gsc (common): 0x54C04B8D
maps/_endmission.gsc (common): 0xF436A71B
animscripts/death.gsc (nazi_zombie_ccube_patch): 0x0B8D13F9
animscripts/concealment_crouch.gsc (common): 0x6BAFCD71
animscripts/pain.gsc (common): 0x9B60EBCD
maps/_autosave.gsc (common): 0xF936E20F
xmodelalias/char_ger_hnrgrd_body1_2_g_legsoffalias.gsc (nazi_zombie_ccube): 0xCEC10835
maps/_ambientpackage.gsc (common): 0xD8B38CE1
maps/_equalizer.gsc (common): 0x0E31DC93
aitype/axis_zombie_ger_ber_sshonor.gsc (nazi_zombie_ccube): 0xB1D5C013
maps/_destructible.gsc (common): 0xD7A7A3EB
animscripts/stop.gsc (common): 0x88520F93
maps/_cooplogic.gsc (common): 0x1E476E9A
maps/_ingamemenus.gsc (common): 0xF27B77D4
maps/_global_fx.gsc (common): 0x5A84AFEB
maps/_minefields.gsc (common): 0x1642D24F
maps/_shutter.gsc (common): 0x1DDFA3D7
maps/_interactive_objects.gsc (common): 0xFBC98D48
maps/_audio.gsc (nazi_zombie_ccube_patch): 0xE56EC702
maps/_hud.gsc (common): 0xA3CE8FF6
maps/_animatedmodels.gsc (common): 0x7EE7CE78
maps/_weather.gsc (common): 0xE80914B7
maps/_colors.gsc (common): 0xD1B81CDA
maps/_lights.gsc (common): 0xF7B8A9F9
animscripts/cover_crouch.gsc (common): 0xED23850E
animscripts/grenade_return_throw.gsc (common): 0x8187AC22
animscripts/concealment_prone.gsc (common): 0xDCF48BC9
animscripts/concealment_stand.gsc (common): 0x027A1BEC
animscripts/cover_stand.gsc (common): 0x7EB93DB2
animscripts/cover_right.gsc (common): 0xB16763D7
animscripts/cover_wide_right.gsc (common): 0xC97E399F
animscripts/scripted.gsc (nazi_zombie_ccube_patch): 0xF13168A5
animscripts/flashed.gsc (common): 0x931ECD41
maps/nazi_zombie_ccube.gsc (nazi_zombie_ccube): 0x2A0ECEC3
maps/_zombiemode_utility.gsc (mod): 0xF23C9540
maps/_zombiemode_server_throttle.gsc (mod): 0x0B4A8C46
maps/_zombiemode_weapons.gsc (raw): 0x7899A677
xmodelalias/char_ger_honorgd_zombieheadalias.gsc (nazi_zombie_ccube): 0xDF08124A
maps/_zombiemode_perks.gsc (raw): 0x1A31CF9B
maps/createfx/nazi_zombie_ccube_fx.gsc (nazi_zombie_ccube): 0x0304C8EB
maps/_zombiemode_tesla.gsc (mod): 0xA2A3D980
maps/_zombiemode_net.gsc (mod): 0xB9EEF66D
maps/_zombiemode_powerups.gsc (mod): 0xCC9C7328
maps/_zombiemode_dogs.gsc (nazi_zombie_ccube_patch): 0x3D0F5D3D
maps/_zombiemode.gsc (raw): 0xC251E069
maps/_zombiemode_weapons_sumpf.gsc (patch): 0xFB1DF823
maps/nazi_zombie_sumpf_blockers.gsc (mod): 0x72F341F1
maps/_zombiemode_radio.gsc (mod): 0xB70A34D9
maps/_zombiemode_cymbal_monkey.gsc (mod): 0xCAA0A72E
maps/_zombiemode_timer.gsc (mod): 0x1AB83BE8
maps/_zombiemode_auto_turret.gsc (mod): 0x2DEE323A
maps/_zombiemode_achievement.gsc (mod): 0xF64A31BA
maps/_zombiemode_zone_manager.gsc (mod): 0xC15958F5
maps/dlc3_code.gsc (raw): 0xFF7712E7
maps/dlc3_teleporter.gsc (nazi_zombie_ccube_patch): 0x237400F1
maps/createfx/dlc3_fx.gsc (nazi_zombie_ccube_patch): 0x815B7514
maps/createart/nazi_zombie_ccube_art.gsc (nazi_zombie_ccube): 0xCC6138F2
character/char_ger_honorguard_zombies.gsc (nazi_zombie_ccube): 0x47100E2F
xmodelalias/char_ger_honorgd_bodyzalias.gsc (nazi_zombie_ccube): 0x02A00BFA
xmodelalias/char_ger_hnrgrd_body1_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x96F7D9F7
xmodelalias/char_ger_hnrgrd_body1_g_larmoffalias.gsc (nazi_zombie_ccube): 0x91BBF534
scripts/sp/callbacks.gsc (raw): 0xFF3FC669
xmodelalias/char_ger_hnrgrd_body1_g_torsoalias.gsc (nazi_zombie_ccube): 0x366E726F
xmodelalias/char_ger_hnrgrd_body1_g_rlegoffalias.gsc (nazi_zombie_ccube): 0x23ED8265
xmodelalias/char_ger_hnrgrd_body1_g_legsoffalias.gsc (nazi_zombie_ccube): 0x6B6C2AB5
character/char_ger_honorguard2_zombies.gsc (nazi_zombie_ccube): 0xA0EE5E50
xmodelalias/char_ger_honorgd2_bodyzalias.gsc (nazi_zombie_ccube): 0x53D4AAA4
xmodelalias/char_ger_hnrgrd_body1_2_g_rarmoffalias.gsc (nazi_zombie_ccube): 0x9332AB2D
xmodelalias/char_ger_hnrgrd_body1_2_g_larmoffalias.gsc (nazi_zombie_ccube): 0x7E55BC68
xmodelalias/char_ger_hnrgrd_body1_2_g_torsoalias.gsc (nazi_zombie_ccube): 0xC6A3348B
xmodelalias/char_ger_hnrgrd_body1_2_g_rlegoffalias.gsc (nazi_zombie_ccube): 0xF3DB7EF5
xmodelalias/char_ger_hnrgrd_body1_2_g_llegoffalias.gsc (nazi_zombie_ccube): 0x1EBC69B0
animscripts/traverse/wall_hop.gsc (common): 0xAE7922CA
animscripts/traverse/shared.gsc (nazi_zombie_ccube_patch): 0xC4D75087
scripts/sp/zm_spawn_fix.gsc (raw): 0x0775754B
code_post_gfx: 0x0DC58D0C
mod: 0xF312DA98
common: 0x78AED5E3
patch: 0x9345743C
nazi_zombie_ccube_patch: 0xF89F1703
localized_plutonium: 0xE14704D6
nazi_zombie_ccube: 0xBC632997
pluto r5178: 0x6BF7D53F
t4sp dedi: 0x93A24FFD
=============================== DVAR DUMP ========================================
      aa_ads_damage_dealt "62716"
      aa_enemy_damage_taken "117763"
      aa_enemy_deaths "176"
      aa_player_damage_dealt "72708"
      aa_player_kills "150"
      actionSlotsHide "0"
      activeAction ""
      ai_accu_player_lateral_speed "250"
      ai_accuracyDistScale "1"
      ai_badPathSpam "0"
      ai_corpseCount "5"
      ai_coverScore_coverType "2"
      ai_coverScore_distance "16"
      ai_coverScore_engagement "4"
      ai_coverScore_nodeAngle "4"
      ai_coverScore_playerLos "8"
      ai_coverScore_priority "8"
      ai_coverScore_targetDir "4"
      ai_coverScore_visibility "8"
      ai_debugAccuracy "0"
      ai_debugAnimDeltas "0"
      ai_debugClaimedNodes "0"
      ai_debugCoverEntityNum "-1"
      ai_debugCoverSelection "0"
      ai_debugEntIndex "-1"
      ai_debugFindPath "0"
      ai_debugFindPathDirect "0"
      ai_debugFindPathLock "0"
      ai_debugFindPathWidth "0"
      ai_debugGrenadeFailSafe "0"
      ai_debugGrenadeHintArc "150"
      ai_debugMayMove "0"
      ai_debugMeleeAttackSpots "0"
      ai_debugPlayerLOS "0"
      ai_debugThreatSelection "0"
      ai_disableSpawn "0"
      ai_enableBadPlaces "1"
      ai_eventDistBadPlace "256"
      ai_eventDistBullet "96"
      ai_eventDistDeath "1024"
      ai_eventDistExplosion "1024"
      ai_eventDistFootstep "512"
      ai_eventDistFootstepLite "256"
      ai_eventDistGrenadePing "512"
      ai_eventDistGunShot "2048"
      ai_eventDistNewEnemy "1024"
      ai_eventDistPain "512"
      ai_eventDistProjImpact "256"
      ai_eventDistProjPing "128"
      ai_eventDistSilencedShot "128"
      ai_exposedSet2Probability "70"
      ai_foliageSeeThroughDist "128"
      ai_friendlyFireBlockDuration "2000"
      ai_friendlySuppression "1"
      ai_friendlySuppressionDist "128"
      ai_maxAttackerCount "2"
      ai_meleeHeight "10"
      ai_meleeRange "64"
      ai_meleeWidth "20"
      ai_moveOrientMode "invalid"
      ai_noDodge "0"
      ai_noPathToEnemyGiveupTime "6000"
      ai_pathMomentum "0.78"
      ai_pathNegotiationOverlapCost "300"
      ai_playerADS_LOSRange "150"
      ai_playerADSTargetTime "10000"
      ai_playerFarAccuracy "0.1"
      ai_playerFarRange "2000"
      ai_playerLOSHalfWidth "15"
      ai_playerLOSMinTime "1500"
      ai_playerLOSRange "150"
      ai_playerNearAccuracy "0.5"
      ai_playerNearRange "800"
      ai_showBadPlaces "0"
      ai_ShowCanshootChecks "0"
      ai_showClaimedNode "0"
      ai_showDodge "0"
      ai_showFriendlyChains "0"
      ai_showNearestNode "0"
      ai_showNodes "0"
      ai_showNodesDist "384"
      ai_showPaths "0"
      ai_showPotentialThreatDir "0"
      ai_showRegion "0"
      ai_showSuppression "-1"
      ai_showVisData "0"
      ai_showVisDataDist "1000"
      ai_showVolume "-1"
      ai_threatUpdateInterval "500"
      ai_useServerAnims "0"
      ai_useServerAnimsEntity "-1"
      aim_automelee_lunge_only_forward "0"
      all_players_are_connected "0"
      allow_zombies_german "0"
      ammoCounterHide "0"
      angles "0"
      anim_disableWeaponSway "0"
      animated_trees_enabled "0"
      arcademode "0"
      arcademode_bonus_hardest2kill "1200"
      arcademode_bonus_mostheadshots "800"
      arcademode_bonus_mostrevives "1000"
      arcademode_ks_10 "3"
      arcademode_ks_2 "3"
      arcademode_ks_3 "3"
      arcademode_ks_4 "3"
      arcademode_ks_5 "3"
      arcademode_ks_6 "4"
      arcademode_ks_7 "4"
      arcademode_ks_8 "4"
      arcademode_ks_9 "3"
      arcademode_ks_maxtime "25"
      arcademode_ks_time_10 "20"
      arcademode_ks_time_2 "15"
      arcademode_ks_time_3 "15"
      arcademode_ks_time_4 "15"
      arcademode_ks_time_5 "20"
      arcademode_ks_time_6 "20"
      arcademode_ks_time_7 "20"
      arcademode_ks_time_8 "20"
      arcademode_ks_time_9 "20"
      arcademode_minimumAllowedPoints "-2000"
      arcademode_minimumAllowedSuicides "5"
      arcademode_minimumAllowedWarning "-1000"
      arcademode_score_assist "20"
      arcademode_score_banzai "150"
      arcademode_score_berserker "20"
      arcademode_score_body_armor "20"
      arcademode_score_bombplant "200"
      arcademode_score_dead_hands "20"
      arcademode_score_dirtyharry "10"
      arcademode_score_dog "90"
      arcademode_score_enemyexitingcar "80"
      arcademode_score_explodableitem "30"
      arcademode_score_explosion "10"
      arcademode_score_flak_jacket "10"
      arcademode_score_hard_headed "20"
      arcademode_score_hardcore "10"
      arcademode_score_headshot "60"
      arcademode_score_kill "50"
      arcademode_score_laststand "-110"
      arcademode_score_lowerbody "0"
      arcademode_score_melee "70"
      arcademode_score_morphine "10"
      arcademode_score_revive "100"
      arcademode_score_sticksstones "20"
      arcademode_score_suicide "-500"
      arcademode_score_tank "500"
      arcademode_score_tank_friendly "-50"
      arcademode_score_tankassist "100"
      arcademode_score_thunder "10"
      arcademode_score_treehugger "100"
      arcademode_score_upperbody "20"
      arcademode_score_vampire "10"
      arcademode_score_vehicle "30"
      arcademode_score_watertower "150"
      arcademode_score_zombie "10"
      authPort "20800"
      authServerName "cod4master.activision.com"
      autodifficulty_frac "75"
      autodifficulty_original_setting "1"
      autodifficulty_playerDeathTimer "0"
      bcs_enable "on"
      bcs_filterInform "off"
      bcs_filterOrder "off"
      bcs_filterReaction "off"
      bcs_filterResponse "off"
      bcs_filterThreat "off"
      bcs_threatLimitInLocation "on"
      bcs_threatLimitInPlayerFOV "on"
      bcs_threatLimitSpeakerDist "512"
      bcs_threatLimitTargetingPlayer "off"
      bcs_threatLimitTargettedBySelf "off"
      bcs_threatLimitThreatDist "1024"
      bcs_threatPlayerRelative "off"
      bg_aimSpreadMoveSpeedThreshold "11"
      bg_bobAmplitudeDucked "0.0075 0.0075"
      bg_bobAmplitudeProne "0.02 0.005"
      bg_bobAmplitudeSprinting "0.02 0.014"
      bg_bobAmplitudeStanding "0.007 0.007"
      bg_bobMax "8"
      bg_bugfixStandingButLooksCrouched "2"
      bg_disableWeaponPlantingInWater "1"
      bg_fallDamageMaxHeight "350"
      bg_fallDamageMinHeight "200"
      bg_fixFramerateDependentPhysics "0"
      bg_foliagesnd_fastinterval "500"
      bg_foliagesnd_maxspeed "180"
      bg_foliagesnd_minspeed "40"
      bg_foliagesnd_resetinterval "500"
      bg_foliagesnd_slowinterval "1500"
      bg_ladder_yawcap "100"
      bg_leanAmount "20"
      bg_legYawTolerance "20"
      bg_maxGrenadeIndicatorSpeed "27"
      bg_plantInWaterDepth "5"
      bg_prone_yawcap "85"
      bg_shock_lookControl "1"
      bg_shock_lookControl_fadeTime "2"
      bg_shock_lookControl_maxpitchspeed "90"
      bg_shock_lookControl_maxyawspeed "90"
      bg_shock_lookControl_mousesensitivityscale "0.5"
      bg_shock_movement "1"
      bg_shock_screenBlurBlendFadeTime "1"
      bg_shock_screenBlurBlendTime "0.4"
      bg_shock_screenFlashShotFadeTime "0"
      bg_shock_screenFlashWhiteFadeTime "0"
      bg_shock_screenType "blurred"
      bg_shock_sound "1"
      bg_shock_soundDryLevel "1"
      bg_shock_soundEnd "shellshock_end"
      bg_shock_soundEndAbort "shellshock_end_abort"
      bg_shock_soundFadeInTime "0.25"
      bg_shock_soundFadeOutTime "2.5"
      bg_shock_soundLoop "shellshock_loop"
      bg_shock_soundLoopEndDelay "-3"
      bg_shock_soundLoopFadeTime "1.5"
      bg_shock_soundLoopSilent "shellshock_loop_silent"
      bg_shock_soundModEndDelay "2"
      bg_shock_soundRoomType "default"
      bg_shock_soundWetLevel "0.5"
      bg_shock_viewKickFadeTime "3"
      bg_shock_viewKickPeriod "0.75"
      bg_shock_viewKickRadius "0.05"
      bg_swingSpeed "0.2"
      bg_viewKickMax "90"
      bg_viewKickMin "5"
      bg_viewKickRandom "0.4"
      bg_viewKickScale "0.2"
      blurpain "on"
      bonusbackground "0"
      bullet_penetration_affected_by_team "1"
      bullet_penetrationEnabled "1"
      bullet_penetrationMinFxDist "30"
      bulletrange "8192"
      burnZombieTerrain "0"
      cg_actorBurnTransitionTime "3.5"
      cg_aimAssistEnabled "1"
      cg_allow_mature "1"
      cg_allowActorLookAtEntity "1"
      cg_blood "1"
      cg_bloodLimit "0"
      cg_bloodLimitMsec "330"
      cg_bobWeaponAmplitude "0.16"
      cg_bobWeaponLag "0.25"
      cg_bobWeaponMax "10"
      cg_bobWeaponRollAmplitude "1.5"
      cg_brass "1"
      cg_centertime "5"
      cg_chatHeight "5"
      cg_chatTime "12000"
      cg_cinematicFullscreen "1"
      cg_connectionIconSize "0"
      cg_constantSizeHeadIcons "0"
      cg_crosshairAlpha "1"
      cg_crosshairAlphaMin "0.5"
      cg_crosshairDynamic "0"
      cg_crosshairEnemyColor "1"
      cg_cursorHints "4"
      cg_deathScreenFadeInTime "2"
      cg_deathScreenFadeOutTime "0.5"
      cg_debug_overlay_viewport "0"
      cg_debugDrawEllipses "0"
      cg_debugDrawSafeAreas "0"
      cg_debugEllipsesOffset "90"
      cg_debugevents "0"
      cg_debugInfoCornerOffset "0 16"
      cg_debugMounting "0"
      cg_debugposition "0"
      cg_defensive_anim_delay "1"
      cg_descriptiveText "1"
      cg_development "0"
      cg_draw2D "1"
      cg_drawAnimInfo "0"
      cg_drawBreathHint "1"
      cg_drawChecksums "0"
      cg_drawCrosshair "1"
      cg_drawCrosshairNames "1"
      cg_drawCrosshairNamesPosX "300"
      cg_drawCrosshairNamesPosY "180"
      cg_drawDisconnect "1"
      cg_drawEntityUsage "0"
      cg_drawFPS "Off"
      cg_drawFPSLabels "1"
      cg_drawFriendlyFireCrosshair "0"
      cg_drawFriendlyNames "1"
      cg_drawGun "1"
      cg_drawHealth "0"
      cg_drawHUD "1"
      cg_drawIdentifier "0"
      cg_drawLagometer "0"
      cg_drawMantleHint "1"
      cg_drawMaterial "Off"
      cg_drawMemUsage "0"
      cg_drawOverheadNames "1"
      cg_drawpaused "1"
      cg_drawPerformanceWarnings "1"
      cg_drawReset "0"
      cg_drawScriptUsage "0"
      cg_drawShellshock "1"
      cg_drawSnapshot "0"
      cg_drawSnapshotTime "1"
      cg_drawSpectatorMessages "1"
      cg_drawStringUsage "0"
      cg_drawThroughWalls "0"
      cg_drawTurretCrosshair "1"
      cg_drawVersion "0"
      cg_drawVersionX "50"
      cg_drawVersionY "18"
      cg_drawViewAngles "0"
      cg_drawZombieTotal "0"
      cg_dumpAnims "-1"
      cg_enemyNameFadeIn "250"
      cg_enemyNameFadeOut "250"
      cg_errordecay "100"
      cg_firstPersonTracerChance "0"
      cg_flashScriptHashes "0"
      cg_footprints "1"
      cg_footprintsDebug "0"
      cg_footprintsDistortWater "0"
      cg_footsteps "1"
      cg_fov "65"
      cg_fovMin "10"
      cg_fovScale "1"
      cg_friendlyNameFadeIn "0"
      cg_friendlyNameFadeOut "1500"
      cg_gameBoldMessageWidth "390"
      cg_gameMessageWidth "455"
      cg_gun_move_f "0"
      cg_gun_move_minspeed "0"
      cg_gun_move_r "0"
      cg_gun_move_rate "0"
      cg_gun_move_u "0"
      cg_gun_ofs_f "0"
      cg_gun_ofs_r "0"
      cg_gun_ofs_u "0"
      cg_gun_rot_minspeed "0"
      cg_gun_rot_p "0"
      cg_gun_rot_r "0"
      cg_gun_rot_rate "0"
      cg_gun_rot_y "0"
      cg_gun_x "0"
      cg_gun_y "0"
      cg_gun_z "0"
      cg_headIconMinScreenRadius "0.02"
      cg_hintFadeTime "100"
      cg_hudBottomSemimajor "300"
      cg_hudBottomSemiminor "150"
      cg_hudChatPosition "5 200"
      cg_hudDamageIconHeight "64"
      cg_hudDamageIconInScope "0"
      cg_hudDamageIconOffset "128"
      cg_hudDamageIconTime "2000"
      cg_hudDamageIconWidth "128"
      cg_hudFriendlyIndicatorHeight "24"
      cg_hudFriendlyIndicatorWidth "24"
      cg_hudGrenadeIconEnabledFlash "0"
      cg_hudGrenadeIconHeight "25"
      cg_hudGrenadeIconInScope "1"
      cg_hudGrenadeIconMaxHeight "104"
      cg_hudGrenadeIconMaxRangeFlash "500"
      cg_hudGrenadeIconMaxRangeFrag "250"
      cg_hudGrenadeIconOffset "50"
      cg_hudGrenadeIconShowFriendly "1"
      cg_hudGrenadeIconWidth "25"
      cg_hudGrenadeIndicatorFadeUp "1"
      cg_hudGrenadeIndicatorStartColor "1 1 1 1"
      cg_hudGrenadeIndicatorTargetColor "1 1 1 1"
      cg_hudGrenadePointerHeight "12"
      cg_hudGrenadePointerPivot "12 27"
      cg_hudGrenadePointerPulseFreq "1.7"
      cg_hudGrenadePointerPulseMax "1.85"
      cg_hudGrenadePointerPulseMin "0.3"
      cg_hudGrenadePointerWidth "25"
      cg_hudMapBorderWidth "2"
      cg_hudMapFriendlyHeight "15"
      cg_hudMapFriendlyWidth "15"
      cg_hudMapPlayerHeight "20"
      cg_hudMapPlayerWidth "20"
      cg_hudMapRadarLineThickness "0.15"
      cg_hudProneY "-160"
      cg_hudSayPosition "5 180"
      cg_hudStanceFlash "1 1 1 1"
      cg_hudStanceHintPrints "0"
      cg_hudTopSemimajor "400"
      cg_hudTopSemiminor "220"
      cg_invalidCmdHintBlinkInterval "600"
      cg_invalidCmdHintDuration "1800"
      cg_laserEndOffset "0.5"
      cg_laserFlarePct "0.2"
      cg_laserForceOn "0"
      cg_laserLight "1"
      cg_laserLightBeginOffset "13"
      cg_laserLightBodyTweak "15"
      cg_laserLightEndOffset "-3"
      cg_laserLightRadius "3"
      cg_laserRadius "0.8"
      cg_laserRange "1500"
      cg_laserRangePlayer "1500"
      cg_mapLocationSelectionCursorSpeed "0.6"
      cg_marks_ents_player_only "0"
      cg_marqueeTimeScale "30"
      cg_mature "1"
      cg_MaxDownedPulseRate "2"
      cg_MinDownedPulseRate "0.5"
      cg_motionblur_duration "2500"
      cg_motionblur_fadeout "500"
      cg_nopredict "0"
      cg_objectiveListWrapCountStandard "600"
      cg_objectiveListWrapCountWidescreen "530"
      cg_overheadIconSize "0.9"
      cg_overheadNamesFarDist "1024"
      cg_overheadNamesFarScale "0.5"
      cg_overheadNamesFont "3"
      cg_overheadNamesGlow "0 0 0 1"
      cg_overheadNamesMaxDist "10000"
      cg_overheadNamesNearDist "256"
      cg_overheadNamesSize "0.8"
      cg_overheadRankSize "0.7"
      cg_playersInViewMinDot "0.98"
      cg_predictItems "1"
      cg_readTitleStorageLocally "0"
      cg_scoreboardBannerHeight "35"
      cg_scoreboardFont "0"
      cg_scoreboardHeaderFontScale "0.35"
      cg_scoreboardHeight "435"
      cg_scoreboardItemHeight "18"
      cg_scoreboardMyColor "1 0.8 0.4 1"
      cg_scoreboardPingGraph "0"
      cg_scoreboardPingHeight "0.7"
      cg_scoreboardPingText "1"
      cg_scoreboardPingWidth "0.036"
      cg_scoreboardRankFontScale "0.25"
      cg_scoreboardScrollStep "3"
      cg_scoreboardTextOffset "0.64"
      cg_scoreboardWidth "510"
      cg_ScoresColor_Gamertag_0 "1 1 1 0"
      cg_ScoresColor_Gamertag_1 "0.486275 0.811765 0.933333 0"
      cg_ScoresColor_Gamertag_2 "0.964706 0.792157 0.313726 0"
      cg_ScoresColor_Gamertag_3 "0.513726 0.92549 0.533333 0"
      cg_ScoresColor_Player "0.760784 0.780392 0.101961 1"
      cg_ScoresColor_Player_0 "0.0235294 0.168627 0.203922 0"
      cg_ScoresColor_Player_1 "0.447059 0.380392 0.2 0"
      cg_ScoresColor_Player_2 "0.0235294 0.172549 0.113725 0"
      cg_ScoresColor_Player_3 "0.196078 0.0588235 0.0470588 0"
      cg_ScoresColor_Transparency "0.35"
      cg_ScoresColor_TransparencyZombie "0.8"
      cg_ScoresColor_Zombie "0.423529 0.00392157 0 0"
      cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
      cg_ScoresPing_HighColor "0.8 0 0 1"
      cg_ScoresPing_Interval "100"
      cg_ScoresPing_LowColor "0 0.74902 0 1"
      cg_ScoresPing_MaxBars "4"
      cg_ScoresPing_MedColor "0.8 0.8 0 1"
      cg_scriptIconSize "0"
      cg_showmiss "0"
      cg_small_dev_string_fontscale "1"
      cg_splitscreenScoreboardWidth "450"
      cg_subtitleMinTime "3"
      cg_subtitles "0"
      cg_subtitleWidthStandard "360"
      cg_subtitleWidthWidescreen "520"
      cg_teamChatsOnly "0"
      cg_thirdPerson "0"
      cg_thirdPersonAngle "0"
      cg_thirdPersonFocusDist "512"
      cg_thirdPersonMode "Fixed"
      cg_thirdPersonRange "120"
      cg_timedDamageDuration "500"
      cg_tracerchance "0.2"
      cg_tracerlength "160"
      cg_tracerScale "1"
      cg_tracerScaleDistRange "25000"
      cg_tracerScaleMinDist "5000"
      cg_tracerScrewDist "100"
      cg_tracerScrewRadius "0.5"
      cg_tracerSpeed "7500"
      cg_tracerwidth "4"
      cg_treadmarks "0"
      cg_ufo_scaler "6"
      cg_usingClientScripts "1"
      cg_viewVehicleInfluence "0"
      cg_viewVehicleInfluenceGunner "1 1 1"
      cg_viewVehicleInfluenceGunnerFiring "0 0 0"
      cg_viewZSmoothingMax "16"
      cg_viewZSmoothingMin "1"
      cg_viewZSmoothingTime "0.1"
      cg_voiceIconSize "0"
      cg_watersheeting "1"
      cg_waterTrailRippleFrequency "600"
      cg_waterTrailRippleVariance "500"
      cg_weaponCycleDelay "0"
      cg_weaponHintsCoD1Style "1"
      cg_weaponleftbone "tag_weapon_left"
      cg_weaponrightbone "tag_weapon_right"
      cg_youInKillCamSize "6"
      chaplinCheat "0"
      cheat_items_set1 "0"
      cheat_items_set2 "0"
      cheat_points "0"
      cl_allowDownload "1"
      cl_analog_attack_threshold "0.8"
      cl_anglespeedkey "1.5"
      cl_autodemorecord "0"
      cl_avidemo "0"
      cl_bypassMouseInput "0"
      cl_connectionAttempts "20"
      cl_connectTimeout "200"
      cl_enableStreamerMode "0"
      cl_fix_25day_blackscreen "1"
      cl_forceavidemo "0"
      cl_freelook "1"
      cl_freemove "0"
      cl_freemoveScale "1"
      cl_freezeDemo "0"
      cl_hudDrawsBehindUI "1"
      cl_ingame "0"
      cl_jumpDemoTime "0"
      cl_maxpackets "30"
      cl_maxPing "800"
      cl_motdString ""
      cl_mouseAccel "0"
      cl_network_warning "0"
      cl_nodelta "0"
      cl_noprint "0"
      cl_packetdup "1"
      cl_paused "0"
      cl_pauseDemo "0"
      cl_pitchspeed "140"
      cl_punkbuster "0"
      cl_serverStatusResendTime "750"
      cl_showmouserate "0"
      cl_shownet "0"
      cl_shownuments "0"
      cl_showSend "0"
      cl_showServerCommands "0"
      cl_showTimeDelta "0"
      cl_stanceHoldTime "300"
      cl_talking "0"
      cl_timeout "40"
      cl_updateavailable "0"
      cl_updatefiles ""
      cl_updateoldversion ""
      cl_updateversion ""
      cl_viewport_lerptime "0.15"
      cl_voice "1"
      cl_wadefps "0"
      cl_yawspeed "140"
      clanName ""
      collectible_flakJacket "10"
      collectible_flakJacketMaxDamage "25"
      collectible_hardHeaded "50"
      collectible_stoneScaleSpeed "2"
      collectible_stoneScaleUp "1"
      collectors "0"
      com_animCheck "0"
      com_busyWait "1"
      com_errorMessage " Server script compile error
Could not find script 'maps/_zombiemode_dogs'

(see console for details)
"
      com_errorTitle "Error"
      com_filter_output "0"
      com_introPlayed "1"
      com_loadRawStringtables "0"
      com_maxfps "85"
      com_maxFrameTime "100"
      com_movieIsPlaying "0"
      com_oldProtocol "0"
      com_playerProfile "$$$"
      com_recommendedSet "1"
      com_startupIntroPlayed "0"
      com_statmon "0"
      com_timescale "1"
      com_voip_bandwidth_restricted "1"
      com_voip_disable_threshold "1200"
      com_voip_resume_time "0"
      compass "1"
      compassClampIcons "1"
      compassCoords "740 3590 400"
      compassECoordCutoff "37"
      compassEnemyFootstepEnabled "0"
      compassEnemyFootstepMaxRange "500"
      compassEnemyFootstepMaxZ "100"
      compassEnemyFootstepMinSpeed "140"
      compassFriendlyHeight "10"
      compassFriendlyWidth "10"
      compassIconOtherVehHeight "40"
      compassIconOtherVehWidth "40"
      compassIconTankHeight "25"
      compassIconTankWidth "25"
      compassMaxRange "3500"
      compassMinRadius "0.0001"
      compassMinRange "0.0001"
      compassObjectiveArrowHeight "20"
      compassObjectiveArrowOffset "2"
      compassObjectiveArrowRotateDist "5"
      compassObjectiveArrowWidth "20"
      compassObjectiveDetailDist "10"
      compassObjectiveDrawLines "1"
      compassObjectiveHeight "20"
      compassObjectiveIconHeight "32"
      compassObjectiveIconWidth "32"
      compassObjectiveMaxHeight "70"
      compassObjectiveMaxRange "2048"
      compassObjectiveMinAlpha "1"
      compassObjectiveMinDistRange "2"
      compassObjectiveMinHeight "-70"
      compassObjectiveNearbyDist "8"
      compassObjectiveNumRings "10"
      compassObjectiveRingSize "80"
      compassObjectiveRingTime "10000"
      compassObjectiveTextHeight "18"
      compassObjectiveTextScale "0.3"
      compassObjectiveWidth "20"
      compassPartialType "0"
      compassPlayerHeight "25"
      compassPlayerWidth "25"
      compassRadarLineThickness "0.4"
      compassRadarPingFadeTime "4"
      compassRadarUpdateTime "4"
      compassRotation "1"
      compassShowEnemies "1"
      compassSize "1"
      compassSoundPingFadeTime "2"
      compassTickertapeStretch "0.5"
      con_default_console_filter "*"
      con_displayRconOutput "0"
      con_errormessagetime "8"
      con_gameMsgWindow0FadeInTime "0.25"
      con_gameMsgWindow0FadeOutTime "0.5"
      con_gameMsgWindow0Filter "gamenotify obituary"
      con_gameMsgWindow0LineCount "6"
      con_gameMsgWindow0MsgTime "5"
      con_gameMsgWindow0ScrollTime "0.25"
      con_gameMsgWindow0SplitscreenScale "1.5"
      con_gameMsgWindow1FadeInTime "0.25"
      con_gameMsgWindow1FadeOutTime "0.01"
      con_gameMsgWindow1Filter "boldgame"
      con_gameMsgWindow1LineCount "6"
      con_gameMsgWindow1MsgTime "8"
      con_gameMsgWindow1ScrollTime "0.25"
      con_gameMsgWindow1SplitscreenScale "1.5"
      con_gameMsgWindow2FadeInTime "0.75"
      con_gameMsgWindow2FadeOutTime "0.5"
      con_gameMsgWindow2Filter "subtitle"
      con_gameMsgWindow2LineCount "7"
      con_gameMsgWindow2MsgTime "5"
      con_gameMsgWindow2ScrollTime "0.25"
      con_gameMsgWindow2SplitscreenScale "1.5"
      con_gameMsgWindow3FadeInTime "0.25"
      con_gameMsgWindow3FadeOutTime "0.5"
      con_gameMsgWindow3Filter "coopinfo"
      con_gameMsgWindow3LineCount "6"
      con_gameMsgWindow3MsgTime "5"
      con_gameMsgWindow3ScrollTime "0.25"
      con_gameMsgWindow3SplitscreenScale "1.5"
      con_inputBoxColor "0.25 0.25 0.2 1"
      con_inputHintBoxColor "0.4 0.4 0.35 1"
      con_matchPrefixOnly "1"
      con_minicon "0"
      con_miniconlines "5"
      con_minicontime "4"
      con_outputBarColor "1 1 0.95 0.6"
      con_outputSliderColor "0.15 0.15 0.1 0.6"
      con_outputWindowColor "0.35 0.35 0.3 0.75"
      con_typewriterColorBase "1 1 1"
      con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
      con_typewriterColorGlowCompleted "0 0.3 0.8 1"
      con_typewriterColorGlowFailed "0.8 0 0 1"
      con_typewriterColorGlowUpdated "0 0.6 0.18 1"
      con_typewriterDecayDuration "1000"
      con_typewriterDecayStartTime "4000"
      con_typewriterEnabledSounds "0"
      con_typewriterPrintSpeed "40"
      coop_difficulty_scaling "1"
      createpublicserver "0"
      credits_active "0"
      credits_frommenu "0"
      credits_load "0"
      currentDifficulty "normal"
      customclass1 ""
      customclass2 ""
      customclass3 ""
      customclass4 ""
      customclass5 ""
      debug "0"
      debug_ai_supplement "0"
      debug_bclotsoprint "off"
      debug_bcprint "off"
      debug_bcshowqueue "off"
      debug_trace "0"
      debug_triggers "0"
      debugCurves "0"
      DebugFireManager "0"
      dedicated "dedicated LAN server"
      defaultDamageDuration "300"
      defaultDamageInterval "300"
      defaultHitDamage "5"
      developer "0"
      developer_script "0"
      developeruser "0"
      dog_MeleeDamage "150"
      doublesided_raycasts "0"
      drew_notes "4"
      dump_assets "0"
      dw_active "1"
      dw_dupe_key "0"
      dw_loggedin "0"
      dw_numaccounts "-1"
      dw_party_active "1"
      dw_popup ""
      dw_user0 ""
      dw_user1 ""
      dw_user2 ""
      dw_user3 ""
      dw_user4 ""
      dynEnt_bulletForce "800"
      dynEnt_damageRadiusScale "1"
      dynEnt_explodeForce "12500"
      dynEnt_explodeMaxEnts "20"
      dynEnt_explodeMinForce "40"
      dynEnt_explodeSpinScale "4"
      dynEnt_explodeUpbias "0.5"
      dynEnt_spawnedLimit "50"
      dynEntPieces_angularVelocity "0 0 0"
      dynEntPieces_impactForce "1000"
      dynEntPieces_velocity "0 0 0"
      enemyuser "0"
      factoryAftereffectOverride "-1"
      fallback "0"
      fire_audio_random_max_duration "1000"
      fire_audio_repeat_duration "1500"
      fire_spread_probability "0.2"
      fire_stage1_burn_time "3000"
      fire_stage2_burn_time "0"
      fire_stage3_burn_time "0"
      fire_world_damage "5"
      fire_world_damage_duration "5"
      fire_world_damage_rate "1"
      fixedtime "0"
      flame_config_valid "0"
      flame_debug_render "0"
      flame_kick_offset "-5 0 0"
      flame_kick_recover_speed "3"
      flame_kick_speed "1"
      flame_render "1"
      flame_team_damage "0"
      flame_test "0"
      flame_use_dvars "0"
      flameVar_editingFlameTable "none"
      flameVar_lastFlameTable "none"
      flareDisableEffects "0"
      friction "5.5"
      friendlyfire_enabled "0"
      friendlyNameFontColor "0.9 1 0.9 0.7"
      friendlyNameFontGlowColor "0 0.3 0 1"
      friendlyNameFontObjective "1"
      friendlyNameFontSize "0.3"
      friendlyNameSplitScreenFontSize "0.4"
      frienduser "0"
      fs_basegame ""
      fs_basepath "C:\gameserver\t4"
      fs_cdpath ""
      fs_copyfiles "0"
      fs_debug "0"
      fs_game "mods/Cheese Cube v1 - by ZK"
      fs_homepath "C:\gameserver\t4"
      fs_ignoreLocalized "0"
      fs_localAppData "C:\Users\hughe\AppData\Local\Plutonium\storage\t4"
      fs_oldLocalAppData "C:\Users\hughe\AppData\Local\Activision\CoDWaW"
      fs_personalDocuments "C:\Users\hughe\OneDrive\Documents\Activision\CoDWaW"
      fs_restrict "0"
      fs_usedevdir "0"
      fx_marks "1"
      fxfrustumCutoff "1000"
      g_ai "1"
      g_aiEventDump "-1"
      g_allowVote "1"
      g_antilag "1"
      g_banIPs ""
      g_banzai_flank_attack "0"
      g_banzai_max_target_distance "1000"
      g_banzai_player_fov_buffer "0.2"
      g_changelevel_time "4"
      g_client_side_lights "1"
      g_clonePlayerMaxVelocity "80"
      g_compassShowEnemies "0"
      g_connectpaths "0"
      g_console_log "console_zm.log"
      g_console_log_count "10"
      g_console_log_rolling_archival "1"
      g_deadChat "1"
      g_deathDelay "4000"
      g_debugaccuracy "0"
      g_debugBullets "0"
      g_debugDamage "0"
      g_debugLocDamage "0"
      g_debugLocDamageEntity "-1"
      g_disable_zombie_grab "0"
      g_drawEntBBoxes "0"
      g_drawGrenadeHints "0"
      g_dropForwardSpeed "10"
      g_dropHorzSpeedRand "100"
      g_dropUpSpeedBase "10"
      g_dropUpSpeedRand "5"
      g_dumpAnims "-1"
      g_dumpAnimsCommands "-1"
      g_dumpAnimsNetwork "-1"
      g_dumpAnimsReduceSpam "0"
      g_earthquakeEnable "1"
      g_enteqDelay "150"
      g_enteqDist "4000"
      g_enteqEnable "0"
      g_entinfo "off"
      g_entinfo_AItext "brief"
      g_entinfo_maxdist "2048"
      g_entinfo_scale "1"
      g_entinfo_type "AI only"
      g_fix_entity_leaks "1"
      g_fix_health_sets_max "0"
      g_fix_tesla_bug "0"
      g_fix_viewkick_dupe "0"
      g_fixBulletDamageDupe "0"
      g_force_no_dummy_save "0"
      g_friendlyfireDist "175"
      g_friendlyNameDist "15000"
      g_gameskill "1"
      g_gametype "zom"
      g_gravity "800"
      g_inactivity "0"
      g_knockback "1000"
      g_listEntity "0"
      g_log "games_zm.log"
      g_logSync "1"
      g_mantleBlockTimeBuffer "500"
      g_maxDroppedWeapons "16"
      g_minGrenadeDamageSpeed "400"
      g_motd ""
      g_no_script_spam "0"
      g_oldVoting "1"
      g_password ""
      g_patchRocketJumps "1"
      g_player_maxhealth "100"
      g_playerCollision "everybody"
      g_playerCollisionEjectSpeed "25"
      g_playerEjection "nobody"
      g_playerRespawnTime "0"
      g_playerTrailTime "500"
      g_print_entity_leaks "0"
      g_randomSeed "0"
      g_redCrosshairs "1"
      g_reloading "0"
      g_remove_lean_headhitent "0"
      g_smoothClients "1"
      g_sp_fix_damage_overflow "0"
      g_spawnai "1"
      g_speed "190"
      g_synchronousClients "0"
      g_t5_pathing "0"
      g_TeamColor_MyTeam "0.4 0.6 0.85098 1"
      g_testForDpadItem "1"
      g_useGear "0"
      g_useholdspawndelay "1"
      g_useholdtime "250"
      g_vehicleDebug "0"
      g_vehicleDrawPath ""
      g_vehiclePlaneCurveTime "1.5"
      g_vehicleTexScrollScale "0"
      g_voiceChatTalkingDuration "500"
      g_voteAbstainWeight "0.5"
      gamedate "Dec 15 2025"
      gamename "PT4SP"
      gpad_button_deadzone "0.13"
      gpad_button_lstick_deflect_max "1"
      gpad_button_rstick_deflect_max "1"
      gpad_buttonsConfig "buttons_default_alt"
      gpad_debug "0"
      gpad_menu_scroll_delay_first "420"
      gpad_menu_scroll_delay_rest "210"
      gpad_present "0"
      gpad_rumble "1"
      gpad_stick_deadzone_max "0.01"
      gpad_stick_deadzone_min "0.2"
      gpad_stick_pressed "0.4"
      gpad_stick_pressed_hysteresis "0.1"
      gpad_sticksConfig "thumbstick_default"
      hiDef "1"
      hostileNameFontColor "1 0.9 0.9 0.7"
      hostileNameFontGlowColor "0.6 0 0 1"
      hot_joinAllowed "0"
      hud_drawHUD "1"
      hud_enable "1"
      hud_flash_period_offhand "0.5"
      hud_flash_time_offhand "2"
      hud_missionFailed "0"
      hud_showStance "1"
      hud_showTextNoAmmo "1"
      hudElemPausedBrightness "0.4"
      ik_distanceCull "1"
      ik_distanceCullDist "850"
      in_mouse "1"
      inertiaAngle "-1000"
      inertiaDebug "0"
      inertiaMax "50"
      input_invertPitch "0"
      input_viewSensitivity "1"
      introscreen "1"
      invite_waitPeriod "30000"
      jump_height "39"
      jump_ladderPushVel "128"
      jump_slowdownEnable "0"
      jump_spreadAdd "64"
      jump_stepSize "18"
      key "aPDkxzOjcjsl0Ijgxt7Q5cOjS3dXOeBy"
      language "english"
      lastStandSwayAccel "0.05"
      lastStandSwayMaxDrift "1"
      loc_forceEnglish "0"
      loc_language "0"
      loc_translate "1"
      loc_warnings "0"
      loc_warningsAsErrors "0"
      local_leaderboards "1"
      local_leaderboards_mapname "nazi_zombie_prototype"
      local_leaderboards_mapname_localized ""
      local_leaderboards_maxgames "99"
      log_append "0"
      logfile "2"
      long_blocking_call "0"
      lowAmmoWarningColor1 "0.901961 0.901961 0.901961 0.8"
      lowAmmoWarningColor2 "1 1 1 1"
      lowAmmoWarningNoAmmoColor1 "0.8 0 0 0.8"
      lowAmmoWarningNoAmmoColor2 "1 0 0 1"
      lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0 0.8"
      lowAmmoWarningNoReloadColor2 "1 1 0 1"
      lowAmmoWarningPulseFreq "1.7"
      lowAmmoWarningPulseMax "1.5"
      lowAmmoWarningPulseMin "0"
      m_filter "0"
      m_forward "0.25"
      m_pitch "0.022"
      m_side "0.25"
      m_yaw "0.022"
      magic_box_explore_only "1"
      magic_chest_movable "1"
      mantle_check_angle "60"
      mantle_check_radius "0.1"
      mantle_check_range "20"
      mantle_debug "0"
      mantle_enable "1"
      mantle_view_yawcap "60"
      mapname "nazi_zombie_ccube"
      masterPort "20810"
      masterServerName "cod4master.activision.com"
      matchmaking_debug "1"
      melee_debug "0"
      mg0 "0"
      mg1 "0"
      mg10 "0"
      mg11 "0"
      mg12 "0"
      mg13 "0"
      mg14 "0"
      mg15 "0"
      mg16 "0"
      mg17 "0"
      mg18 "0"
      mg19 "0"
      mg2 "0"
      mg20 "0"
      mg21 "0"
      mg22 "0"
      mg23 "0"
      mg24 "0"
      mg25 "0"
      mg26 "0"
      mg27 "0"
      mg28 "0"
      mg29 "0"
      mg3 "0"
      mg4 "0"
      mg5 "0"
      mg6 "0"
      mg7 "0"
      mg8 "0"
      mg9 "0"
      mgTurret "off"
      miniscoreboardhide "0"
      mis_01 "0"
      mis_01_unlock "15"
      mis_cheat "0"
      mis_difficulty "00000000000000000000000000000000000000000000000000"
      missileDebugAttractors "0"
      missileDebugDraw "0"
      missileDebugText "0"
      missileHellfireMaxSlope "0.5"
      missileHellfireUpAccel "1000"
      missileJavAccelClimb "300"
      missileJavAccelDescend "3000"
      missileJavClimbAngleDirect "85"
      missileJavClimbAngleTop "50"
      missileJavClimbCeilingDirect "0"
      missileJavClimbCeilingTop "3000"
      missileJavClimbHeightDirect "10000"
      missileJavClimbHeightTop "15000"
      missileJavClimbToOwner "700"
      missileJavSpeedLimitClimb "1000"
      missileJavSpeedLimitDescend "6000"
      missileJavTurnDecel "0.05"
      missileJavTurnRateDirect "60"
      missileJavTurnRateTop "100"
      missileMolotovBlobNum "5"
      missileMolotovBlobTime "2"
      missileWaterMaxDepth "60"
      missionsuccessbar "0"
      monkeytoy "1"
      motd ""
      msg_dumpEnts "0"
      msg_hudelemspew "0"
      msg_printEntityNums "0"
      name ""
      net_ip "localhost"
      net_lanauthorize "0"
      net_minigraph "0"
      net_noipx "0"
      net_noudp "0"
      net_port "28965"
      net_profile "0"
      net_showprofile "0"
      net_socksEnabled "0"
      net_socksPassword ""
      net_socksPort "1080"
      net_socksServer ""
      net_socksUsername ""
      nextdemo ""
      nextmap "map_restart"
      nightVisionDisableEffects "0"
      nightVisionFadeInOutTime "0.1"
      nightVisionPowerOnTime "0.3"
      noai "off"
      onlinegame "1"
      onlinegameandhost "0"
      onlineunrankedgameandhost "0"
      overrideNVGModelWithKnife "0"
      packetDebug "0"
      party_autoteams "1"
      party_clientTimeout "24000"
      party_connectTimeout "6000"
      party_connectToOthers "1"
      party_debug "0"
      party_editingsettings "0"
      party_firstSubpartyIndex "0"
      party_gamesize ""
      party_gameStartTimerLength "10"
      party_gametype ""
      party_host "0"
      party_hostname ""
      party_iamhost "0"
      party_joinInProgressAllowed "1"
      party_keepKickAbility "1"
      party_kickplayerquestion ""
      party_linearMapCycle "0"
      party_linearMapCycleRandom "0"
      party_lobbyPlayerCount ""
      party_mapname ""
      party_mappacks ""
      party_matchedPlayerCount "4"
      party_matchmakingFixStep1 "1"
      party_matchmakingFixStep2 "1"
      party_matchmakingFixStep3 "1"
      party_matchmakingFixStep4 "1"
      party_maxplayers "4"
      party_maxTeamDiff "1"
      party_minLobbyTime "45"
      party_minplayers "2"
      party_minResumeMs "2000"
      party_partyPlayerCount ""
      party_playerCount "1"
      party_playervisible "0"
      party_pregameStartTimerLength "5"
      party_simulateLongQoS "0"
      party_splitscreenJoinAllowed "1"
      party_teambased "1"
      party_timer "0"
      party_timerVisible "0"
      party_vetoButtonVisible "0"
      party_vetoDelayTime "4"
      party_vetoPassed "0"
      party_vetoPercentRequired "0.501"
      party_vetoStatus ""
      password ""
      pc_newversionavailable "0"
      penetrationCount "2"
      perk_altMeleeDamage "1000"
      perk_altMeleeLerpTime "40"
      perk_bulletPenetrationMultiplier "2"
      perk_extraBreath "5"
      perk_grenadeDeath "frag_grenade_short_mp"
      perk_grenadeTossBackTimer "2500"
      perk_overheatReduction "0.7"
      perk_sprintMultiplier "2"
      perk_turretRotSpeedMultiplier "1.25"
      perk_vehicleReloadReduction "0.7"
      perk_weapRateEnhanced "0"
      perk_weapRateMultiplier "0.75"
      perk_weapReloadMultiplier "0.5"
      perk_weapSpreadMultiplier "0.65"
      phys_bulletSpinScale "3"
      phys_bulletUpBias "0.5"
      phys_buoyancyFastComputation "0"
      phys_buoyancyRippleFrequency "3000"
      phys_buoyancyRippleVariance "2000"
      phys_dragAngular "0.5"
      phys_dragLinear "0.03"
      phys_drawAwake "0"
      phys_drawCollisionObj "0"
      phys_drawCollisionWorld "0"
      phys_drawcontacts "0"
      phys_drawDebugInfo "0"
      phys_drawNitrousVehicle "0"
      phys_entityCollision "1"
      phys_floatTimeVariance "30000"
      phys_frictionScale "1"
      phys_gravity "-800"
      phys_impact_distance_cutoff "3000"
      phys_impact_fx "1"
      phys_impact_intensity_limit "50"
      phys_impact_max_pfx_per_frame "10"
      phys_impact_max_sfx_per_frame "10"
      phys_impact_render "0"
      phys_impact_silence_window "0.3"
      phys_interBodyCollision "1"
      phys_maxFloatTime "180000"
      phys_msecstep "0"
      phys_ragdoll_joint_damp_scale "0.04"
      phys_ragdoll_self_collision "1"
      phys_reeval_frequency "5"
      phys_terrain_collision "1"
      phys_userRigidBodies "1"
      phys_vehicleFriction "0.1"
      phys_waterDragAngular "-2"
      phys_waterDragLinear "-1"
      pickupPrints "0"
      player0downs "0"
      player1downs "3"
      player2downs "1"
      player_adsExitDelay "0"
      player_AimBlend_Back_Low "0.2 0.4 0.5"
      player_AimBlend_Back_Mid "0.3 0.4 0.5"
      player_AimBlend_Back_Up "0.5 0.2 -0.6"
      player_AimBlend_Head "0 0 0"
      player_AimBlend_Neck "0.3 0.3 0"
      player_AimBlend_Shoulder "1 1 1"
      player_backSpeedScale "0.7"
      player_bayonetLaunchDebugging "0"
      player_bayonetLaunchProof "1"
      player_bayonetLaunchZCap "300"
      player_bayonetRange "85"
      player_bayonetTargetDist "65"
      player_breath_fire_delay "0"
      player_breath_gasp_lerp "6"
      player_breath_gasp_scale "4.5"
      player_breath_gasp_time "1"
      player_breath_hold_lerp "4"
      player_breath_hold_time "4.5"
      player_breath_snd_delay "1"
      player_breath_snd_lerp "2"
      player_burstFireCooldown "0.2"
      player_clipSizeMultiplier "1"
      player_damageMultiplier "0.363636"
      player_deathInvulnerableTime "1000"
      player_deathInvulnerableToMelee "0"
      player_deathInvulnerableToProjectile "1"
      player_debugHealth "0"
      player_died_recently "0"
      player_dmgtimer_flinchTime "500"
      player_dmgtimer_maxTime "750"
      player_dmgtimer_minScale "0"
      player_dmgtimer_stumbleTime "500"
      player_dmgtimer_timePerPoint "100"
      player_footstepsThreshhold "60"
      player_healthEasy "500"
      player_healthFu "115"
      player_healthHard "165"
      player_healthMedium "275"
      player_lastStandBleedoutTime "30"
      player_lastStandHealthOverlayTime "8"
      player_lean_rotate_crouch_left "1"
      player_lean_rotate_crouch_right "1"
      player_lean_rotate_left "1.25"
      player_lean_rotate_right "1.25"
      player_lean_shift_crouch_left "12.5"
      player_lean_shift_crouch_right "2.5"
      player_lean_shift_left "5"
      player_lean_shift_right "2.5"
      player_maxGrenadeCatchHeight "80"
      player_meleeChargeFriction "1200"
      player_meleeDamageMultiplier "1"
      player_meleeHeight "10"
      player_meleeRange "64"
      player_meleeWidth "10"
      player_move_factor_on_torso "0"
      player_moveThreshhold "1"
      player_push_enabled "0"
      player_radiusDamageMultiplier "1"
      player_revivePlayerListCycleTime "2"
      player_reviveTriggerRadius "64"
      player_reviveXP "2"
      player_runbkThreshhold "60"
      player_runThreshhold "110"
      player_scopeExitOnDamage "0"
      player_spectateSpeedScale "1"
      player_sprintCameraBob "0.5"
      player_sprintForwardMinimum "105"
      player_sprintMinTime "1"
      player_sprintRechargePause "0"
      player_sprintSpeedScale "1.5"
      player_sprintStrafeSpeedScale "0.667"
      player_sprintThreshhold "185"
      player_sprintTime "4"
      player_sprintUnlimited "0"
      player_strafeAnimCosAngle "0.5"
      player_strafeSpeedScale "0.8"
      player_sustainAmmo "0"
      player_swimDamage "15"
      player_swimDamagerInterval "1"
      player_swimTime "16"
      player_throwbackInnerRadius "72"
      player_throwbackOuterRadius "192"
      player_turnAnims "0"
      player_view_pitch_down "85"
      player_view_pitch_up "85"
      player_waterSpeedScale "0.5"
      playlist "0"
      presell "0"
      prestigeclass1 ""
      prestigeclass2 ""
      prestigeclass3 ""
      prestigeclass4 ""
      prestigeclass5 ""
      primaryWeaponOffset "0"
      profile_physics "0"
      protocol "62"
      r_aaAlpha "dither (fast)"
      r_aaSamples "4"
      r_aspectRatio "auto"
      r_blur "0"
      r_blur_allowed "1"
      r_brightness "0"
      r_brushLimit "512"
      r_burnedDestructibleColor "0.4"
      r_cacheModelLighting "1"
      r_cacheSModelLighting "1"
      r_clear "blink"
      r_clearColor "0 0 0 0"
      r_clearColor2 "0 0 0 0"
      r_colorMap "Unchanged"
      r_contrast "1"
      r_cosmeticCullMax "16"
      r_cosmeticCullMin "16"
      r_customMode ""
      r_cycleSizeCull "0"
      r_debugLineWidth "1"
      r_debugShader "none"
      r_debugShowCoronas "0"
      r_debugShowDynamicLights "0"
      r_debugShowPrimaryLights "0"
      r_depthPrepass "0"
      r_desaturation "1"
      r_detail "1"
      r_diffuseColorScale "1"
      r_distortion "1"
      r_dlightLimit "4"
      r_dlightMaxFullScreenRadius "1000"
      r_dlightMaxNonFullScreenRadius "200"
      r_dobjLimit "512"
      r_dof_bias "0.5"
      r_dof_enable "1"
      r_dof_farBlur "1.8"
      r_dof_farEnd "7000"
      r_dof_farStart "1000"
      r_dof_nearBlur "6"
      r_dof_nearEnd "60"
      r_dof_nearStart "10"
      r_dof_tweak "0"
      r_dof_viewModelEnd "8"
      r_dof_viewModelStart "2"
      r_drawDebugFogParams "0"
      r_drawWater "1"
      r_envMapExponent "5"
      r_envMapMaxIntensity "0.5"
      r_envMapMinIntensity "0.2"
      r_envMapOverride "0"
      r_envMapSpecular "1"
      r_envMapSunIntensity "2"
      r_fastSkin "0"
      r_filmTweakBrightness "0"
      r_filmTweakContrast "1.4"
      r_filmTweakDarkTint "0.7 0.85 1"
      r_filmTweakDesaturation "0.2"
      r_filmTweakEnable "0"
      r_filmTweakInvert "0"
      r_filmTweakLightTint "1.1 1.05 0.85"
      r_filmUseTweaks "0"
      r_flame_allowed "1"
      r_flameFX_brightness "0.0688476"
      r_flameFX_contrast "1.25249"
      r_flameFX_darkTint "1.16924 1.0238 1.08897"
      r_flameFX_desaturation "0.228803"
      r_flameFX_distortionScaleFactor "0 1 1 0.511918"
      r_flameFX_enable "0"
      r_flameFX_fadeDuration "0.5"
      r_flameFX_FPS "15"
      r_flameFX_lightTint "1.32779 1.32472 1.10718"
      r_flameFX_magnitude "0.0215147"
      r_floatz "1"
      r_fog "1"
      r_forceLod "none"
      r_fovScaleThresholdRigid "2.4"
      r_fovScaleThresholdSkinned "2.4"
      r_fullbright "0"
      r_fullscreen "0"
      r_gamma "1"
      r_gfxopt_dynamic_foliage "1"
      r_gfxopt_water_simulation "1"
      r_glow "1"
      r_glow_allowed "1"
      r_glowTweakBloomCutoff "0.5"
      r_glowTweakBloomDesaturation "0"
      r_glowTweakBloomIntensity0 "1"
      r_glowTweakEnable "0"
      r_glowTweakRadius0 "5"
      r_glowTweakRayExpansion "0"
      r_glowTweakRayIntensity "1"
      r_glowUseTweaks "0"
      r_gpuSync "adaptive"
      r_grassBurn "0"
      r_grassEnable "1"
      r_highLodDist "-1"
      r_ignore "0"
      r_ignorehwgamma "0"
      r_inGameVideo "1"
      r_lightConflicts "0"
      r_lightMap "Unchanged"
      r_lightTweakAmbient "0.1"
      r_lightTweakAmbientColor "1 0 0 1"
      r_lightTweakDiffuseFraction "0.5"
      r_lightTweakSunColor "0 1 0 1"
      r_lightTweakSunDiffuseColor "0 0 1 1"
      r_lightTweakSunDirection "0 0 0"
      r_lightTweakSunLight "1"
      r_loadForRenderer "0"
      r_lockPvs "0"
      r_lodBiasRigid "0"
      r_lodBiasSkinned "0"
      r_lodScaleRigid "1"
      r_lodScaleSkinned "1"
      r_logFile "0"
      r_lowestLodDist "-1"
      r_lowLodDist "-1"
      r_mediumLodDist "-1"
      r_mode "1024x768"
      r_modelLimit "1024"
      r_modelVertColor "1"
      r_monitor "0"
      r_motionblur_blurOrigin "0.5 0.5 0 1"
      r_motionblur_directionFactor "0.001"
      r_motionblur_enable "0"
      r_motionblur_frameBased_enable "0"
      r_motionblur_maxblur "30"
      r_motionblur_numberOfSamples "1"
      r_motionblur_positionFactor "0.01"
      r_multiGpu "0"
      r_noborder "0"
      r_norefresh "0"
      r_normal "1"
      r_normalMap "Unchanged"
      r_open_automate "0"
      r_outdoor "1"
      r_outdoorAwayBias "32"
      r_outdoorDownBias "0"
      r_outdoorFeather "8"
      r_picmip "0"
      r_picmip_bump "0"
      r_picmip_manual "0"
      r_picmip_spec "0"
      r_picmip_water "1"
      r_poisonFX_blurMax "4"
      r_poisonFX_blurMin "0"
      r_poisonFX_debug_amount "1"
      r_poisonFX_debug_enable "0"
      r_poisonFX_dvisionA "0"
      r_poisonFX_dvisionX "0"
      r_poisonFX_dvisionY "0"
      r_poisonFX_pulse "1.1"
      r_poisonFX_warpX "0.2"
      r_poisonFX_warpY "-0.15"
      r_polygonOffsetBias "-1"
      r_polygonOffsetScale "-1"
      r_portalBevels "0.7"
      r_portalBevelsOnly "0"
      r_portalMinClipArea "0.02"
      r_portalMinRecurseDepth "2"
      r_portalWalkLimit "0"
      r_prepassSizeCull "0"
      r_pretess "1"
      r_reflectionProbeGenerate "0"
      r_reflectionProbeGenerateExit "0"
      r_reflectionProbeRegenerateAll "0"
      r_rendererInUse "Default"
      r_rendererPreference "Default"
      r_resampleScene "1"
      r_reviveFX_blurRadiusEdge "6.4"
      r_reviveFX_brightnessCenter "0.234"
      r_reviveFX_brightnessEdge "0.264"
      r_reviveFX_contrastCenter "1.9"
      r_reviveFX_contrastEdge "2.84"
      r_reviveFX_darkTintCenter "0.978 1.01 0.975"
      r_reviveFX_darkTintEdge "0.931 0.955 0.939"
      r_reviveFX_debug "0"
      r_reviveFX_desaturationCenter "0.845"
      r_reviveFX_desaturationEdge "1"
      r_reviveFX_fadeDuration "5"
      r_reviveFX_lightTintCenter "1.02 1 0.99"
      r_reviveFX_lightTintEdge "1 1.03 1.02"
      r_reviveFX_motionblurWeight "0.4"
      r_scaleViewport "1"
      r_showFbColorDebug "None"
      r_showFloatZDebug "0"
      r_showLightGrid "0"
      r_showMissingLightGrid "0"
      r_showPenetration "off"
      r_showPixelCost "off"
      r_showPortals "0"
      r_showSunDirectionDebug "0"
      r_singleCell "0"
      r_sizeCull "0"
      r_skinCache "1"
      r_skipPvs "0"
      r_skyTransition "0"
      r_smc_enable "1"
      r_smp_backend "1"
      r_smp_worker "1"
      r_smp_worker_thread0 "1"
      r_smp_worker_thread1 "1"
      r_smp_worker_thread2 "1"
      r_smp_worker_thread3 "1"
      r_smp_worker_thread4 "1"
      r_smp_worker_thread5 "1"
      r_smp_worker_threads "6"
      r_specular "1"
      r_specularColorScale "1"
      r_specularMap "Unchanged"
      r_spotLightBrightness "14"
      r_spotLightEndRadius "196"
      r_spotLightEntityShadows "1"
      r_spotLightFovInnerFraction "0.7"
      r_spotLightShadows "1"
      r_spotLightSModelShadows "1"
      r_spotLightStartRadius "36"
      r_sse_skinning "1"
      r_sun_from_dvars "0"
      r_sun_fx_position "0 0 0"
      r_sunblind_fadein "0.5"
      r_sunblind_fadeout "3"
      r_sunblind_max_angle "5"
      r_sunblind_max_darken "0.75"
      r_sunblind_min_angle "30"
      r_sunflare_fadein "1"
      r_sunflare_fadeout "1"
      r_sunflare_max_alpha "1"
      r_sunflare_max_angle "2"
      r_sunflare_max_size "2500"
      r_sunflare_min_angle "45"
      r_sunflare_min_size "0"
      r_sunflare_shader "sun_flare"
      r_sunglare_fadein "0.5"
      r_sunglare_fadeout "3"
      r_sunglare_max_angle "5"
      r_sunglare_max_lighten "0.75"
      r_sunglare_min_angle "30"
      r_sunsprite_shader "sun"
      r_sunsprite_size "16"
      r_swrk_override_characterCharredAmount "0"
      r_swrk_override_enable "0"
      r_swrk_override_wetness "0"
      r_texFilterAnisoMax "4"
      r_texFilterAnisoMin "1"
      r_texFilterDisable "0"
      r_texFilterMipBias "0"
      r_texFilterMipMode "Unchanged"
      r_use_separate_char_tech "0"
      r_useLayeredMaterials "0"
      r_vc_makelog "0"
      r_vc_showlog "0"
      r_vsync "0"
      r_warm_bsp "0"
      r_warm_dobj "0"
      r_warm_dpvs "0"
      r_warm_static "0"
      r_warningRepeatDelay "5"
      r_waterSheetingFX_allowed "1"
      r_waterSheetingFX_brightness "0"
      r_waterSheetingFX_contrast "1"
      r_waterSheetingFX_darkTint "1 1 1"
      r_waterSheetingFX_desaturation "0"
      r_waterSheetingFX_distortionScaleFactor "0.021961 1 0 0"
      r_waterSheetingFX_enable "0"
      r_waterSheetingFX_fadeDuration "2"
      r_waterSheetingFX_lightTint "0.780261 1 1"
      r_waterSheetingFX_magnitude "0.0655388"
      r_waterSheetingFX_radius "4.44051"
      r_watersim_enabled "0"
      r_worldLod "0"
      r_zfar "0"
      r_zFeather "1"
      r_znear "4"
      r_znear_depthhack "0.1"
      radius_damage_debug "0"
      ragdoll_baselerp_time "1000"
      ragdoll_bullet_force "500"
      ragdoll_bullet_upbias "0.5"
      ragdoll_debug "0"
      ragdoll_dump_anims "0"
      ragdoll_enable "1"
      ragdoll_explode_force "18000"
      ragdoll_explode_upbias "0.8"
      ragdoll_fps "20"
      ragdoll_jitter_scale "1"
      ragdoll_jointlerp_time "3000"
      ragdoll_max_life "9000"
      ragdoll_max_simulating "16"
      ragdoll_rotvel_scale "1"
      ragdoll_self_collision_scale "1.2"
      rate "25000"
      rcon_localhost_bypass "1"
      rcon_password ""
      rcon_prints "1"
      rcon_rate_limit "500"
      revive_trigger_radius "60"
      rifleGrenadeSwitchFix "1"
      s0 "0"
      s1 "0"
      s10 "0"
      s11 "0"
      s12 "0"
      s13 "0"
      s14 "0"
      s15 "0"
      s16 "0"
      s17 "0"
      s18 "0"
      s2 "0"
      s3 "0"
      s4 "0"
      s5 "0"
      s6 "0"
      s7 "0"
      s8 "0"
      s9 "0"
      safearea_horizontal "1"
      safearea_vertical "1"
      saved_gameskill "1"
      sc_blur "2"
      sc_count "24"
      sc_debugCasterCount "24"
      sc_debugReceiverCount "24"
      sc_enable "0"
      sc_fadeRange "0.25"
      sc_length "400"
      sc_offscreenCasterLodBias "0"
      sc_offscreenCasterLodScale "20"
      sc_shadowInRate "2"
      sc_shadowOutRate "5"
      sc_showDebug "0"
      sc_showOverlay "0"
      sc_wantCount "12"
      sc_wantCountMargin "1"
      scr_ai_auto_fire_rate "1.0"
      scr_allowFileIo "1"
      scr_dof_enable "1"
      scr_dog_health_walk_multiplier "4.0"
      scr_dog_run_distance "500"
      scr_expDeathMayMoveCheck "on"
      scr_fog_baseheight "-451.652"
      scr_fog_blue "0.55"
      scr_fog_exp_halfheight "541.494"
      scr_fog_exp_halfplane "1763.99"
      scr_fog_green "0.5"
      scr_fog_nearplane "814.911"
      scr_fog_red "0.5"
      scr_friendlyfire "0"
      scr_game_spectatetype "1"
      scr_kill_infinite_loops "1"
      scr_playerInvulTimeScale "1"
      scr_RequiredMapAspectratio "1"
      scriptmover_useServerAnims "0"
      scriptmover_useServerAnimsEntity "-1"
      sensitivity "5"
      session_nonblocking "1"
      sf_use_bw "0"
      sf_use_chaplin "0"
      sf_use_clustergrenade "0"
      sf_use_contrast "0"
      sf_use_ignoreammo "0"
      sf_use_invert "0"
      sf_use_slowmo "0"
      sf_use_tire_explosion "0"
      shortversion "r5178"
      showdrop "0"
      showpackets "0"
      sm_enable "1"
      sm_fastSunShadow "1"
      sm_fullResSpotShadowEnable "0"
      sm_lightScore_eyeProjectDist "64"
      sm_lightScore_spotProjectFrac "0.125"
      sm_maxLights "4"
      sm_polygonOffsetBias "2.5"
      sm_polygonOffsetScale "2"
      sm_qualitySpotShadow "1"
      sm_spotEnable "1"
      sm_spotShadowFadeTime "1"
      sm_strictCull "1"
      sm_sunAlwaysCastsShadow "0"
      sm_sunEnable "1"
      sm_sunSampleSizeNear "0.25"
      sm_sunShadowCenter "0 0 0"
      sm_sunShadowScale "1"
      snaps "20"
      snd_drawInfo "None"
      snd_drawSort "priority"
      snd_enableEq "0"
      snd_khz "44"
      sp_minplayers "1"
      start " ** No starts have been set up for this map with maps_utility::add_start()."
      stat_version "10"
      stats_backup "1"
      stats_version_check "0"
      stopspeed "100"
      superuser "0"
      sv_allowAimAssist "1"
      sv_allowAnonymous "0"
      sv_allowDownload "1"
      sv_allowedClan1 ""
      sv_allowedClan2 ""
      sv_allowFriendlyThrowback "1"
      sv_autodemorecord "0"
      sv_botsPressAttackBtn "1"
      sv_cheats "0"
      sv_clientArchive "1"
      sv_clientside "0"
      sv_clientSideBullets "1"
      sv_clientSideVehicles "1"
      sv_connectTimeout "45"
      sv_debugRate "0"
      sv_debugReliableCmds "0"
      sv_disableChat "0"
      sv_disableClientConsole "0"
      sv_FakeRemoteClient "0"
      sv_FFCheckSums ""
      sv_FFNames ""
      sv_floodProtect "1"
      sv_fps "20"
      sv_HostBandwidthMinimumPerPlayer "65536"
      sv_hostname "Nick's Server"
      sv_iwdNames ""
      sv_iwds ""
      sv_keywords ""
      sv_kickBanTime "300"
      sv_lastSaveCommitedToDevice ""
      sv_lastSaveGame ""
      sv_mapname ""
      sv_mapRotation "map nazi_zombie_ccube"
      sv_mapRotationCurrent ""
      sv_maxclients "4"
      sv_maxPing "0"
      sv_maxRate "25000"
      sv_minPing "0"
      sv_motd ""
      sv_netcull_animcmdsize_threshold "2000"
      sv_netcull_msgsize_threshold "3000"
      sv_network_warning "0"
      sv_packet_info "0"
      sv_padPackets "0"
      sv_paused "0"
      sv_privateClients "0"
      sv_privatePassword ""
      sv_punkbuster "0"
      sv_pure "0"
      sv_randomizeBotNames "1"
      sv_reconnectlimit "3"
      sv_referencedFFCheckSums ""
      sv_referencedFFNames ""
      sv_referencedIwdNames ""
      sv_referencedIwds ""
      sv_replaceBots "0"
      sv_restoreDvars "1"
      sv_running "1"
      sv_saveDeviceAvailable "0"
      sv_saveGameAvailable "0"
      sv_saveGameNotReadable "0"
      sv_saveOnStartMap "1"
      sv_sayName "console"
      sv_serverid "112"
      sv_showAverageBPS "0"
      sv_showCommands "0"
      sv_showPingSpam "0"
      sv_SnapshotManLaw "1"
      sv_SnapshotPeek "1"
      sv_timeout "240"
      sv_useAnimAcks "1"
      sv_useAnimCulling "1"
      sv_useVIS "1"
      sv_voice "1"
      sv_voiceQuality "3"
      sv_wwwBaseURL "http://67.217.61.184/"
      sv_wwwDlDisconnected "0"
      sv_wwwDownload "1"
      sv_znear "0"
      sv_zombietime "2"
      sys_configSum "206167614"
      sys_configureGHz "0.055595"
      sys_cpuGHz "0.01"
      sys_cpuName "Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz"
      sys_gpu "NVIDIA GeForce RTX 3080"
      sys_lockThreads "0"
      sys_smp_allowed "1"
      sys_SSE "1"
      sys_sysMB "1024"
      systemlink "0"
      systemlink_warning_shown "0"
      systemlinkparty "0"
      systemlinkpartyandhost "0"
      systemUiActive "0"
      takeCoverWarnings "9"
      team_indicator "0"
      timescale "1"
      turretPlayerAvoidScale "1.7"
      turretScopeZoom "20"
      turretScopeZoomMax "20"
      turretScopeZoomMin "5"
      turretScopeZoomRate "15"
      ui_campaign "american"
      ui_deadquote ""
      ui_gametype "zom"
      ui_grenade_death "0"
      ui_hostOptions "0"
      ui_hostOptionsEnabled "0"
      ui_level_cheatpoints "0"
      ui_loadRawMenus "0"
      ui_mapname "nazi_zombie_ccube"
      ui_mousePitch "0"
      ui_playerProfileAlreadyChosen "0"
      ui_sp_unlock "0"
      useFastFile "1"
      useMapPreloading "1"
      useSvMapPreloading "1"
      vehanim_debug "0"
      vehanim_enable "1"
      vehCamPitch "15"
      vehControlMode "1"
      vehGunnerSplashDamage "0.1"
      vehHelicopterDecelerationFwd "0.5"
      vehHelicopterDecelerationSide "1"
      vehHelicopterFreeLookReleaseSpeed "8"
      vehHelicopterHeadSwayDontSwayTheTurret "1"
      vehHelicopterHeadSwayOnPitch "0.2"
      vehHelicopterHeadSwayOnRollHorz "0.1"
      vehHelicopterHeadSwayOnRollVert "2"
      vehHelicopterHeadSwayOnYaw "0.1"
      vehHelicopterHoverSpeedThreshold "400"
      vehHelicopterInvertUpDown "0"
      vehHelicopterJitterJerkyness "0.3"
      vehHelicopterLookaheadTime "1"
      vehHelicopterMaxAccel "45"
      vehHelicopterMaxAccelVertical "30"
      vehHelicopterMaxPitch "10"
      vehHelicopterMaxRoll "35"
      vehHelicopterMaxSpeed "150"
      vehHelicopterMaxSpeedVertical "65"
      vehHelicopterMaxYawAccel "90"
      vehHelicopterMaxYawRate "120"
      vehHelicopterRightStickDeadzone "0.3"
      vehHelicopterScaleMovement "1"
      vehHelicopterSoftCollisions "0"
      vehHelicopterStrafeDeadzone "0.3"
      vehHelicopterTiltFromAcceleration "2"
      vehHelicopterTiltFromControllerAxes "0"
      vehHelicopterTiltFromDeceleration "2"
      vehHelicopterTiltFromFwdAndYaw "0"
      vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt "1"
      vehHelicopterTiltFromVelocity "1"
      vehHelicopterTiltMomentum "0.4"
      vehHelicopterTiltSpeed "1.2"
      vehHelicopterYawAltitudeControls "Altitude and yaw are both controlled by the thumbstick"
      vehHelicopterYawOnLeftStick "5"
      vehHudTargetScreenEdgeClampBufferBottom "0"
      vehHudTargetScreenEdgeClampBufferLeft "0"
      vehHudTargetScreenEdgeClampBufferRight "0"
      vehHudTargetScreenEdgeClampBufferTop "0"
      vehHudTargetSize "30"
      vehicle_perk_boost_duration_seconds "0.74"
      vehicle_push_during_mantle "1"
      vehLockTurretToPlayerView "0"
      version "Plutonium T4 Co-Op (r5178)"
      vid_xpos "0"
      vid_ypos "0"
      visionstore_glowTweakBloomCutoff "0.5"
      visionstore_glowTweakBloomDesaturation "0"
      visionstore_glowTweakBloomIntensity0 "1"
      visionstore_glowTweakBloomIntensity1 ""
      visionstore_glowTweakEnable "0"
      visionstore_glowTweakRadius0 "5"
      visionstore_glowTweakRadius1 ""
      visionstore_glowTweakSkyBleedIntensity0 ""
      visionstore_glowTweakSkyBleedIntensity1 ""
      voice_deadChat "1"
      voice_global "0"
      voice_localEcho "0"
      waypointDebugDraw "0"
      waypointDistScaleRangeMax "3000"
      waypointDistScaleRangeMin "1000"
      waypointDistScaleSmallest "0.8"
      waypointIconHeight "36"
      waypointIconWidth "36"
      waypointOffscreenCornerRadius "105"
      waypointOffscreenDistanceThresholdAlpha "30"
      waypointOffscreenPadBottom "30"
      waypointOffscreenPadLeft "40"
      waypointOffscreenPadRight "0"
      waypointOffscreenPadTop "0"
      waypointOffscreenPointerDistance "30"
      waypointOffscreenPointerHeight "12"
      waypointOffscreenPointerWidth "25"
      waypointOffscreenRoundedCorners "1"
      waypointOffscreenScaleLength "500"
      waypointOffscreenScaleSmallest "1"
      waypointPlayerOffsetCrouch "56"
      waypointPlayerOffsetProne "30"
      waypointPlayerOffsetStand "74"
      waypointSplitscreenScale "1.8"
      waypointTweakY "-17"
      weapon_load_order "default"
      wideScreen "1"
      wind_debug_display "0"
      wind_global_hi_altitude "0"
      wind_global_low_altitude "0"
      wind_global_low_strength_percent "1"
      wind_global_vector "1 0 0"
      wind_grass_gust_distance "2000"
      wind_grass_gust_radius "400"
      wind_grass_gust_speed "1"
      wind_grass_gust_strength "0.5"
      wind_grass_gustinterval "250"
      wind_grass_scale "10000"
      wind_grass_tension "0.001"
      wind_leaf_scale "176"
      xblive_hostingprivateparty "0"
      xblive_loggedin "0"
      xblive_mappacks "0"
      xblive_privatematch "0"
      xblive_privatepartyclient "0"
      xblive_rankedmatch "0"
      xblive_showmarketplace "0"
      xenon_maxVoicePacketsPerSec "100"
      xenon_maxVoicePacketsPerSecForServer "20"
      xenon_voiceDebug "0"
      xenon_voiceDegrade "0"
      zombie_cheat "0"
      zombie_death_vo_freq "100"
      zombie_debug "0"
      zombie_kill_timer "5"
      zombie_kills "7"
      zombie_reachin_freq "50"
      zombie_taunt_freq "5"
      zombiemode "0"

1874 total dvars
1874 dvar indexes
=============================== END DVAR DUMP =====================================
Executing 'main' for scripts/sp/callbacks.gsc
Finished 'main' for scripts/sp/callbacks.gsc
Executing 'main' for scripts/sp/zm_spawn_fix.gsc
Finished 'main' for scripts/sp/zm_spawn_fix.gsc
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Error: Could not load xmodel "collision_geo_32x32x128".
Error: Could not load rawfile "shock/zombie_death.shock".
Error: couldn't open 'shock/zombie_death.shock'.
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/zombie_death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/level_end.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/flashbang.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/dog_bite.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/dog_bite.shock'
'0' is not a valid value for dvar 'bg_shock_viewKickPeriod'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/pain.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/death.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/explosion.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/tank_mantle.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/tank_mantle.shock'
'0' is not a valid value for dvar 'bg_shock_soundFadeInTime'
  Domain is any number from 0.001 to 1000
'0' is not a valid value for dvar 'bg_shock_soundFadeOutTime'
  Domain is any number from 0.001 to 1000
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/chaplincheat.shock'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/default.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/default.shock'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40'
WARNING: Could not load weapon file 'weapons/sp/zombie_mp40_upgraded'
WARNING: unknown dvar 'bg_shock_volume_full_vol' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_music' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ambience' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_voice' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_pis_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_smg_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_1st' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_rfl_3rd' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_decay' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_projectile' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_explosion' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_vehicle' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_character' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_physics' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_hvy_wpn' in file 'shock/electrocution.shock'
WARNING: unknown dvar 'bg_shock_volume_ui' in file 'shock/electrocution.shock'
Executing 'init' for scripts/sp/zm_spawn_fix.gsc
Finished 'init' for scripts/sp/zm_spawn_fix.gsc
-----------------------------------
Hitch warning: 4388 msec frame time
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Disconnecting unknown client 192.168.1.254:28965
Received connectReq! Sending response...
Received mod dl info! Sending response...
Received connectReq! Sending response...
Received mod dl info! Sending response...
