//LASER POSITIVE
ShotData{ id=193 rect=(1,3184,17,3336) render=ADD angular_velocity=0 delay_color= (255,0,0) }
ShotData{ id=194 rect=(18,3184,34,3336) render=ADD angular_velocity=0 delay_color= (255,128,0) }
ShotData{ id=195 rect=(35,3184,51,3336) render=ADD angular_velocity=0 delay_color= (255,255,0) }
ShotData{ id=196 rect=(52,3184,68,3336) render=ADD angular_velocity=0 delay_color= (153,255,0) }
ShotData{ id=197 rect=(69,3184,85,3336) render=ADD angular_velocity=0 delay_color= (102,204,0) }
ShotData{ id=198 rect=(86,3184,102,3336) render=ADD angular_velocity=0 delay_color= (102,204,153) }
ShotData{ id=199 rect=(103,3184,119,3336) render=ADD angular_velocity=0 delay_color= (153,204,255) }
ShotData{ id=200 rect=(120,3184,136,3336) render=ADD angular_velocity=0 delay_color= (51,51,255) }
ShotData{ id=201 rect=(137,3184,153,3336) render=ADD angular_velocity=0 delay_color= (153,551,204) }
ShotData{ id=202 rect=(154,3184,170,3336) render=ADD angular_velocity=0 delay_color= (255,102,255) }
ShotData{ id=203 rect=(171,3184,187,3336) render=ADD angular_velocity=0 delay_color= (204,204,204) }
ShotData{ id=204 rect=(188,3184,204,3336) render=ADD angular_velocity=0 delay_color= (51,51,51) }

//LASER NEGATIVE
ShotData{ id=205 rect=(208,3184,224,3336) render=ADD angular_velocity=0 delay_color= (255,0,0) }
ShotData{ id=206 rect=(225,3184,241,3336) render=ADD angular_velocity=0 delay_color= (255,128,0) }
ShotData{ id=207 rect=(242,3184,258,3336) render=ADD angular_velocity=0 delay_color= (255,255,0) }
ShotData{ id=208 rect=(259,3184,275,3336) render=ADD angular_velocity=0 delay_color= (153,255,0) }
ShotData{ id=209 rect=(276,3184,292,3336) render=ADD angular_velocity=0 delay_color= (102,204,0) }
ShotData{ id=210 rect=(293,3184,309,3336) render=ADD angular_velocity=0 delay_color= (102,204,153) }
ShotData{ id=211 rect=(310,3184,326,3336) render=ADD angular_velocity=0 delay_color= (153,204,255) }
ShotData{ id=212 rect=(327,3184,343,3336) render=ADD angular_velocity=0 delay_color= (51,51,255) }
ShotData{ id=213 rect=(344,3184,360,3336) render=ADD angular_velocity=0 delay_color= (153,551,204) }
ShotData{ id=214 rect=(361,3184,377,3336) render=ADD angular_velocity=0 delay_color= (255,102,255) }
ShotData{ id=215 rect=(378,3184,394,3336) render=ADD angular_velocity=0 delay_color= (204,204,204) }
ShotData{ id=216 rect=(395,3184,411,3336) render=ADD angular_velocity=0 delay_color= (51,51,51) }

//SQUARE LASER POSITIVE
ShotData{ id=169 rect=(424,3185,434,3333) render=ADD angular_velocity=0 delay_color= (255,0,0) }
ShotData{ id=170 rect=(435,3185,445,3333) render=ADD angular_velocity=0 delay_color= (255,128,0) }
ShotData{ id=171 rect=(446,3185,456,3333) render=ADD angular_velocity=0 delay_color= (255,255,0) }
ShotData{ id=172 rect=(457,3185,467,3333) render=ADD angular_velocity=0 delay_color= (153,255,0) }
ShotData{ id=173 rect=(468,3185,478,3333) render=ADD angular_velocity=0 delay_color= (102,204,0) }
ShotData{ id=174 rect=(479,3185,489,3333) render=ADD angular_velocity=0 delay_color= (102,204,153) }
ShotData{ id=175 rect=(490,3185,500,3333) render=ADD angular_velocity=0 delay_color= (153,204,255) }
ShotData{ id=176 rect=(501,3185,511,3333) render=ADD angular_velocity=0 delay_color= (51,51,255) }
ShotData{ id=177 rect=(512,3185,522,3333) render=ADD angular_velocity=0 delay_color= (153,551,204) }
ShotData{ id=178 rect=(523,3185,533,3333) render=ADD angular_velocity=0 delay_color= (255,102,255) }
ShotData{ id=179 rect=(534,3185,544,3333) render=ADD angular_velocity=0 delay_color= (204,204,204) }
ShotData{ id=180 rect=(545,3185,555,3333) render=ADD angular_velocity=0 delay_color= (51,51,51) }

//SQUARE LASER NEGATIVE
ShotData{ id=181 rect=(557,3185,567,3333) render=ADD angular_velocity=0 delay_color= (255,0,0) }
ShotData{ id=182 rect=(568,3185,578,3333) render=ADD angular_velocity=0 delay_color= (255,128,0) }
ShotData{ id=183 rect=(579,3185,589,3333) render=ADD angular_velocity=0 delay_color= (255,255,0) }
ShotData{ id=184 rect=(590,3185,600,3333) render=ADD angular_velocity=0 delay_color= (153,255,0) }
ShotData{ id=185 rect=(601,3185,611,3333) render=ADD angular_velocity=0 delay_color= (102,204,0) }
ShotData{ id=186 rect=(612,3185,622,3333) render=ADD angular_velocity=0 delay_color= (102,204,153) }
ShotData{ id=187 rect=(623,3185,633,3333) render=ADD angular_velocity=0 delay_color= (153,204,255) }
ShotData{ id=188 rect=(634,3185,644,3333) render=ADD angular_velocity=0 delay_color= (51,51,255) }
ShotData{ id=189 rect=(645,3185,655,3333) render=ADD angular_velocity=0 delay_color= (153,551,204) }
ShotData{ id=190 rect=(656,3185,666,3333) render=ADD angular_velocity=0 delay_color= (255,102,255) }
ShotData{ id=191 rect=(667,3185,677,3333) render=ADD angular_velocity=0 delay_color= (204,204,204) }
ShotData{ id=192 rect=(678,3185,688,3333) render=ADD angular_velocity=0 delay_color= (51,51,51) }