if(phase==11 && stagephase==1){
	DeleteEnemyShot(ALL);
	if(enemiescalled<1){
		if(GetCommonData("Difficulty")==1){ CreateEnemyBossFromFile("script\Events\Stage 1\Mid Easy.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==2){ CreateEnemyBossFromFile("script\Events\Stage 1\Mid Normal.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==3){ CreateEnemyBossFromFile("script\Events\Stage 1\Mid Hard.txt",cx,cy,0,0,NULL); }
		if(GetCommonData("Difficulty")==4){ CreateEnemyBossFromFile("script\Events\Stage 1\Mid Lunatic.txt",cx,cy,0,0,NULL); }
		}
	enemiescalled++;
	if(enemiescalled==1){ nextphase=1; }
}
if(phase==12 && stagephase==1){
	if(GetCommonData("Conversation")==1){
	CreateEnemyFromFile("script\Events\Stage 1\Dialogue PostMid.txt",cx,cy,0,0,NULL);
	SetCommonData("Conversation",0);
	}
	if(GetCommonData("Conversation")==2){
	phase=0;
	stagephase=2;
	LoadUserShotData("script\Shots\ShotsEnemies1.txt");
	SetCommonData("Conversation",0);
	}
}