let numspells=120;
let perpage=14;
let numpages=1;

//"(Stg  ) ","                                 ","                                                   ","                                                   ","s\.txt",

//stage,name,text1,text2,path
let spell=[
//"(Other) ","Test                                      ","s3\y_lastl",
"(Stg 1) ","Archery Practice                          ","s1\en_1f","This has gone through more iterations than I can count. It will probably be a completely different attack next version.",
"(Stg 1) ","Archery Practice                          ","s1\en_1h","Ender starts off with primitive weapons and moves on to more advanced ones as the stage goes on. That was unintended, but it's cool.",
"(Stg 1) ","Archery Practice                          ","s1\en_1l","Even if the mechanics for the attack are mostly the same, I at least change the colors for higher difficulties. It makes it seem more new.",
"(Stg 1) ","Cross Slash                               ","s1\en_2f","I think this is the oldest remaining attack that I haven't modified in any way. It's basic, but it works well and it's fun to dodge.",
"(Stg 1) ","Cross Slash                               ","s1\en_2h","I'm waiting for the one serious replay where the player circles around Ender during this attack.",
"(Stg 1) ","Cross Slash                               ","s1\en_2l","Maybe a bit claustrophobic for such an early attack. But if you can't clear this, you're not going to get very far in this difficulty anyway.",
//       -|-                                          -|-
"(Stg 1) ","Swirling Swords                           ","s1\en_3f","Originally, almost all of Ender's attacks used these swords. I switched them all out for more interesting weapons later on.",
"(Stg 1) ","Swirling Swords                           ","s1\en_3h","Even though Ender looks fuzzy, his fur's actually made of metal. I don't recommend hugging him.",
"(Stg 1) ","Swirling Swords                           ","s1\en_3l","Pointy things are painful, especially in large quantities.",
"(Stg 1) ","Shuriken Gear [Legend Strike]             ","s1\es_1f","Ender joined the cybers willingly, unlike all the others. He lives entirely for destruction.",
"(Stg 1) ","Shuriken Gear [Legend Strike]             ","s1\es_1h","Ender can create almost any weapon he wants at any time, and apparently he's seen too many ninjas.",
"(Stg 1) ","Shuriken Gear [Legend Storm]              ","s1\es_1l","This is one of the few spellcards that's completely randomized. I tried to avoid it, but it worked pretty well here.",
"(Stg 1) ","Ender's Arsenal                           ","s1\en_4f","Grukainians are usually cute and fluffy, but that doesn't apply to Ender anymore.",
"(Stg 1) ","Ender's Arsenal                           ","s1\en_4h","Not everything can have an interesting comment.",
"(Stg 1) ","Ender's Arsenal                           ","s1\en_4l","This is probably my favorite of the three weapons he uses on the different difficulties. Maybe because of the \click-click... BOOM!\",
"(Stg 1) ","Deathbringer [Vorpal Blade]               ","s1\es_2f","You can abuse this spell card by just going to the very top of the screen. But, if you do that, then you don't get to see the sparkly explosion!",
"(Stg 1) ","Deathbringer [Vorpal Blade]               ","s1\es_2h","One of my personal favorite spell cards. It's pretty unique, it looks awesome, and it's a lot of fun to dodge unless you get cornered.",
"(Stg 1) ","Deathbringer [Vorpal Blade]               ","s1\es_2l","I was considering naming it \Crissaegrim\ for this difficulty, but it's not four times as fast as the previous one, so it wouldn't quite work...",
"(Stg 1) ","Blade [Hyperion Lance]                    ","s1\es_3el","I put this card in mostly to show that raising the difficulty doesn't just add extra bullets to existing patterns. Plus, extra attacks are fun.",
"(Stg 1) ","Legendary Spear [Nevella]                 ","s1\e_lasth","I found out that there is a sugar-substitute product that has a similar name to this weapon. I don't feel like renaming this, though.",
"(Stg 1) ","Legendary Spear [Nevella]                 ","s1\e_lastl","How did he obtain such a powerful weapon? He seems to have a lot of practice with it, too. Good thing he's only the stage 1 boss.",
//       -|-                                          -|-

//       -|-                                          -|-
"(Stg 2) ","Kisume's unnamed spell thing              ","s2\k_1f","Cameos like this are fun. I wonder if she feels bad for being just a normal enemy?",
"(Stg 2) ","Kisume's unnamed spell thing              ","s2\k_1h","Honestly, I just put her in because Raibys insisted on it for some reason. She is kinda cute, though.",
"(Stg 2) ","Kisume's unnamed spell thing              ","s2\k_1l","I always wondered why her ability is \throwing down hell-fire,\ yet she never actually uses it in the official Touhou games. Well, now she does.",
//       -|-                                          -|-
"(Stg 2) ","Soundwave                                 ","s2\emn_1f","I'm really disappointed that music won't work in this mode because of technical reasons... it makes Empegh have a lot less cool factor.",
"(Stg 2) ","Soundwave                                 ","s2\emn_1h","It's not a hard pattern, but it can be disorienting. The pulsing doesn't actually change the hitboxes, though.",
"(Stg 2) ","Soundwave                                 ","s2\emn_1l","Do you think I have too many rainbows in this game?",
"(Stg 2) ","Noise [Echo Bolt]                         ","s2\ems_1f","Empegh thinks if he makes his voice really loud it will make him more intimidating. But he just makes a fool of himself...",
"(Stg 2) ","Noise [Echo Bomb]                         ","s2\ems_1h","Good thing Empegh spends more time yelling than actually aiming his shots. He's pretty powerful, but pretty stupid too.",
"(Stg 2) ","Noise [Echo Blaster]                      ","s2\ems_1l","Disco-bullets are awesome.",
"(Stg 2) ","Disruption [Panic Wind]                   ","s2\ems_2f","I wonder how loud you have to yell in order for your voice to start pushing objects around. It sure seems to work for Empegh, anyway.",
"(Stg 2) ","Disruption [Panic Wind]                   ","s2\ems_2h","He just fires randomly and hopes the shots hit. He doesn't even notice the huge blind spot right in front of him.",
"(Stg 2) ","Disruption [Panic Wind]                   ","s2\ems_2l","Empegh is a lot less bright than Overload in more ways than one - however, that doesn't mean he isn't still quite powerful.",
//       -|-                                          -|-
"(Stg 2) ","Hyper Shock                               ","s2\on_1f","I absolutely hate curved lasers, but these ones are perfectly okay. Does that make me weird?",
"(Stg 2) ","Hyper Shock                               ","s2\on_1h","\Hyper Shock\ is a really generic name. I guess I was uncreative that day.",
"(Stg 2) ","Hyper Shock                               ","s2\on_1l","Fast, but not strong. Good thing lightning is hard to aim, otherwise he could just fire straight at you.",
"(Stg 2) ","Magnet [Phalanx Projection]               ","s2\os_1f","Bullets with strange movement patterns are fun, but it's usually unfair. That's why I came up with the magnets, so their movement is more predictable.",
"(Stg 2) ","Magnet [Phalanx Projection]               ","s2\os_1h","Have you ever looked at Overload's movements during this attack? I put a lot of effort into the details there, but I know nobody will notice.",
"(Stg 2) ","Magnet [Phalanx Projection]               ","s2\os_1l","The yellow laser \fan\ here was originally a separate attack, but it made the battle too long. I just mashed them together instead.",
"(Stg 2) ","Lock-On                                   ","s2\on_2f","Lightning strikes from the heavens... even though you're underground.",
"(Stg 2) ","Lock-On                                   ","s2\on_2h","If only Overload could learn to aim faster, this would be nearly impossible.",
"(Stg 2) ","Lock-On                                   ","s2\on_2l","I hear that Overload thought up this idea after visiting a shrine on a mountain. I wonder if that's related to this attack?",
"(Stg 2) ","Trap [Wavering Disk]                      ","s2\os_2f","Although he has you trapped, he prefers to torture you instead of simply closing the ring. How mean.",
"(Stg 2) ","Trap [Wavering Disk]                      ","s2\os_2h","Cybers are so evil, they even use Venn diagrams to kill you.",
"(Stg 2) ","Trap [Wavering Disk]                      ","s2\os_2l","Lightning is easy to dodge on its own, but when you have extra things to worry about, predicting its path becomes much harder.",
"(Stg 2) ","Thunderclap                               ","s2\on_3f","Gameplay-wise, this attack is kind of pointless. I just made it because it's pretty. Danmaku can be beautiful, can't it?",
"(Stg 2) ","Thunderclap                               ","s2\on_3h","I wish I had a kitty, since they're really fluffy and soft. This has nothing to do with Overload.",
"(Stg 2) ","Tempest                                   ","s2\on_3l","Another complete change for higher difficulties. I couldn't make it harder without being unfair, so I started from scratch.",
"(Stg 2) ","Double Bolt [Electrical Flux]             ","s2\os_3f","Most attacks that force you back and forth aren't very fun, so I was really careful with this. I think it paid off, though.",
"(Stg 2) ","Double Bolt [Electrical Flux]             ","s2\os_3h","The original plan for this was another magnet-based spell. But all robots need giant laser beams of death, so I went with that instead.",
"(Stg 2) ","Double Bolt [Pulse Cannon]                ","s2\os_3l","Overload is able to attack with focused cathode rays. Perhaps the other Cybers use him as a TV in their spare time.",
"(Stg 2) ","Energy [High-Power Circuit]               ","s2\o_lasth","This was modified from one of the very first danmaku patterns I ever made! But it's a lot more fun now, and it's shinier too.",
"(Stg 2) ","Energy [High-Power Circuit]               ","s2\o_lastl","It must take a lot of energy to make a web of lasers like this. Overload's lightbulb doesn't get any dimmer, though.",
//       -|-                                          -|-

//       -|-                                          -|-
"(Stg 3) ","Dream Science [Runic Cross]               ","s3\u_1f","A scientist attacking with crosses? In a certain academic city, this would be a travesty.",
"(Stg 3) ","Astral Science [Meteor Shower]            ","s3\u_1h","Lasers, rainbows, explosions, and pretty stars. All the ingredients to a successful spell.",
"(Stg 3) ","Astral Science [Comet of Ages]            ","s3\u_1l","Those who bathed in the comet's light were exposed to rapid evolution. But this one's just a model.",
"(Stg 3) ","Star Science [Matrix of the Red Heavens]  ","s3\u_2f","In addition to the bullets, you have to make sure not to get caught up in the crossfire.",
"(Stg 3) ","Star Science [Matrix of the Red Heavens]  ","s3\u_2h","This gives a whole new meaning to \shooting stars.\",
"(Stg 3) ","Star Science [Matrix of the Red Heavens]  ","s3\u_2l","\Matrix of the Red Heavens\ sounds like an anime title. I wonder if Yumemi watches anime in her free time...",
"(Stg 3) ","Strawberry Science [Dimensional Dream]    ","s3\u_3f","Yumemi's signature attack, although this version's not quite as sudden as the original.",
"(Stg 3) ","Strawberry Science [Dimensional Dream]    ","s3\u_3h","Yumemi gives concrete scientific proof that strawberries are the most amazing fruit ever by blowing you up with laser crosses.",
"(Stg 3) ","Strawberry Science [Dimensional Dream]    ","s3\u_3l","Strawberries are Lymia's favorite food. Too bad she can't just eat strawberry danmaku.",

"(Stg 3) ","Arcanum [Border of Vision]                ","s3\yn_1f","Originally, those first 3.067 seconds of this were a separate attack, but it was kind of boring on its own. It works much better as a fake-out.",
"(Stg 3) ","Arcanum [Border of Vision]                ","s3\yn_1h","Yukari can even manipulate the boundaries of your screen. At any moment, she could decide to leave the game itself and enter into our reality.",
"(Stg 3) ","Arcanum [Border of Vision]                ","s3\yn_1l","I always wondered what something like this would look like in reality. It's one of those patterns that makes no logical sense.",
"(Stg 3) ","Gap [Double Boundary]                     ","s3\ys_1f","Yukari can get from point A to point B instantly thanks to her gaps. However, here she's just using them on her bullets to fake you out.",
"(Stg 3) ","Gap [Pandemonium Boundary]                ","s3\ys_1h","Yukari could just use her gaps to redirect your shots and make you shoot yourself. But where's the fun in that?",
"(Stg 3) ","Gap [Pandemonium Boundary]                ","s3\ys_1l","Apparently she also uses portals to steal food out of peoples' hands.",
"(Stg 3) ","Order and Chaos                           ","s3\yn_2f","If Yukari plays with this boundary too much, we might have to rename this \Another World's Order\",
"(Stg 3) ","Order and Chaos                           ","s3\yn_2h","Given how lazy she is, manipulating the boundary between order and chaos is probably how Yukari keeps her house tidy.",
"(Stg 3) ","Order and Chaos                           ","s3\yn_2l","The world will never truly reach perfect order, but humanity's efforts keep things from devolving into pure chaos. We are perpetually on the boundary.",
"(Stg 3) ","Warp [Road to Makai]                      ","s3\ys_2f","\Learn the pattern\ attacks are usually pretty bad gameplay-wise, but I think there's enough advance warning with this one... I hope.",
"(Stg 3) ","Warp [Road to Makai]                      ","s3\ys_2h","An old saying states that this road is filled with good intentions. However, all I see is a lot bullets.",
"(Stg 3) ","Warp [Road to Makai]                      ","s3\ys_2l","The portal in the center is one of my favorite effects. I use that same explosion graphic everywhere, but it's really versatile.",
"(Stg 3) ","Demon Eyes [Omnipresence]                 ","s3\ys_3h","I heard there was a prideful alchemist who used eyes like these. I'm pretty sure those worked differently, though.",
"(Stg 3) ","Demon Eyes [Omnipresence]                 ","s3\ys_3l","Staring at you from every angle, waiting for a time to strike... I wonder whose eyes those are?",
"(Stg 3) ","Dreams and Reality                        ","s3\yn_3f","What is a dream and what is real? Sometimes, it can be very hard to tell.",
"(Stg 3) ","Dreams and Reality                        ","s3\yn_3h","An important boundary indeed. In the space between dreams and reality, inspiration happens, and we strive to turn our thoughts into tangible results.",
"(Stg 3) ","Dreams and Reality                        ","s3\yn_3l","For one girl, this boundary became increasingly blurred as her fantastic dreams began to overtake her life. I wonder what happened to her...",
"(Stg 3) ","Dream Barrier [Hakurei Bounded Field]     ","s3\ys_4f","Yukari modifies Reimu's modification of one of Yukari's spell cards.",
"(Stg 3) ","Dream Barrier [Hakurei Bounded Field]     ","s3\ys_4h","Incidentally, this is pretty much the only reference that shrine maiden gets in this game.",
"(Stg 3) ","Dream Barrier [Hakurei Bounded Field]     ","s3\ys_4l","This one might be a tad mean. If you don't see the split coming, it's pretty harsh. But it's so much fun once you learn what to do, so I kept it.",
"(Stg 3) ","Star and Sky                              ","s3\yn_4f","A generic pattern and basic dodging. Hey, that was one of Yukari's recurring themes in Perfect Cherry Blossom...",
"(Stg 3) ","Star and Sky                              ","s3\yn_4h","The stars and the sky often seem to blend together as if they were one in the same. Yukari reaffirms the distinction between the two.",
"(Stg 3) ","Star and Sky                              ","s3\yn_4l","Even if it's simple dodging, the pattern at the top of the screen is pretty cool. Thin polygons are great - just look at Yumemi's aura.",
"(Stg 3) ","[Danmaku of the Outside World]            ","s3\ys_5f","If Yukari had a dog instead of a fox and cat, would it be a border collie?",
"(Stg 3) ","[Danmaku of the Outside World]            ","s3\ys_5h","Each time you play, you get a randomized list of things thrown at you. Have you seen all of them?",
"(Stg 3) ","[Danmaku of the Outside World]            ","s3\ys_5l","You are really really good at this game.",
"(Stg 3) ","Unexpected Cat [Pentagram Flight]         ","s3\c_lasth","Cats are just about the best animals ever... aside from bunnies, of course. Bunnies are amazing.",
"(Stg 3) ","Unexpected Cat [Pentagram Flight]         ","s3\c_lastl","The bullets reforming into a circle was unintended, but I really liked it, so it stayed.",
//       -|-                                          -|-

//       -|-                                          -|-
"(Extra) ","Scrambled Thoughts                        ","lw\in1l","Iddyea, the dream angel. She lives in my head and talks to me in my dreams. Yes, I'm probably crazy.",
"(Extra) ","Dream [Multichromatic Trance]             ","lw\is1l","This is probably the rainbowiest thing in the whole game, and that's saying a lot.",
"(Extra) ","Stream of Consciousness                   ","lw\in2l","No matter how focused you are, your thoughts always spread apart. The mind is hard to understand, but Iddyea tries her best.",
"(Extra) ","Nostalgia [Fleeting Memory]               ","lw\is2l","Memories fade and new ones take their place. It's important to not forget the past, even in danmaku.",
"(Extra) ","Vivid Remembrance                         ","lw\in3l","She keeps telling me ideas for attacks like this. It's pretty fun to talk to her.",
"(Extra) ","Swirling Fantasy [Waking Dream]           ","lw\is3l","A spinning kaleidoscope of EVIL LASER BEAMS!",
"(Extra) ","Narrow Mind                               ","lw\in4l","Having a narrow mind is one of the worst things you can do... please try to keep yourself open to new ideas.",
"(Extra) ","[Web of Emotions]                         ","lw\is4l","I swear, she really does exist! She was even the one who made these spell cards!",
"(Extra) ","Angelic Spiral                            ","lw\in5l","Iddyea herself is a being comprised of nothing but thoughts. If everyone were to forget about her, she would disappear. Please don't forget...",
"(Extra) ","Subconscious [Labyrinth of the Mind]      ","lw\is5l","Your mind is a complicated place. Can you navigate it as well as Iddyea can?",

"(Extra) ","Fire                                      ","lw\pn1l","I originally wanted to just use the fire bullets for this, but they were really hard to see, so I added another layer.",
"(Extra) ","Fire and Water [Melting Ice]              ","lw\ps1l","Patchy got tired of using the same laser pattern over and over, so she added a bit more to it.",
"(Extra) ","Water                                     ","lw\pn2l","That's the best thing about magic. Once you learn it, you'll never be thirsty again.",
"(Extra) ","Wood and Metal [Alchemic Reaction]        ","lw\ps2l","Based off an old spell I made that never got used for anything. But the real question is why lightning falls under the \wood\ element.",
"(Extra) ","Earth                                     ","lw\pn3l","Hm... maybe my least favorite attack in this version. It's not bad, it's just kind of generic. Then again, that's all Patchy did in Koumakyou.",
"(Extra) ","Sun and Moon [Royal Eclipse]              ","lw\ps3l","Patchouli is so good at magic that she can summon a representation of the sun itself but still have enough magic left over to eclipse it.",
"(Extra) ","Wood                                      ","lw\pn4l","Falling petals scatter in all directions. Why do they even hurt, though?",
"(Extra) ","Five Elements [Chaos Arcanum]             ","lw\ps4l","Metal and Earth feel left out.",
"(Extra) ","Metal                                     ","lw\pn5l","Metal was originally going to be just knives and kunai, but I remembered this old idea I had, and it happened to fit perfectly.",
"(Extra) ","Forbidden Summon [Orochi and Ryujin]      ","lw\ps5l","Just because no fantasy game would be complete without dragons.",

"(Extra) ","Doll Army                                 ","lw\an1l","Alice sends her dolls to war against her enemies like little soldiers. It would be cruel, except they aren't alive.",
"(Extra) ","Youkai Magic [Puppet's Curse]             ","lw\as1l","The dolls can be used as shields, too. It becomes much harder to hit Alice as time goes on.",
"(Extra) ","Divine Wind                               ","lw\an2l","Countless dolls, all created just to fly to their deaths. I think Alice re-uses any that fly away without being killed, though.",
"(Extra) ","Ancient Artifact [Mirror of Amaterasu]    ","lw\as2l","Alice may not have as bright of a reflection, but her dolls seem to enjoy it anyway. (Also, the mirror is a fake.)",
"(Extra) ","Synthetic Tide                            ","lw\an3l","I wonder if Alice's doll manipulation works over long distances? It would be a great way to hug far-away friends.",
"(Extra) ","Puppet Swarm [Power in Numbers]           ","lw\as3l","This is one of my more interesting spellcards strategy-wise. I wonder what everyone's approach will be? (Hopefully not pacifist.)",
"(Extra) ","Dance of Flowers                          ","lw\an4l","Alice controls every doll individually. Sometimes that must be extremely hard, but it makes choreographed movements like this easier.",
"(Extra) ","Puppeteer [World of Myriad Dolls]         ","lw\as4l","This is the only background in the game that changes based on what spell card the boss is using. Neat, huh?",
"(Extra) ","War of Dolls                              ","lw\an5l","Don't tell anyone, but Alice was a huge pain to program. Boss minions have so many creative ways to throw error messages at me...",
"(Extra) ","Seven Colors [Tome of Gensokyo]           ","lw\as5l","It's not magic if it's not flashy. According to Alice, the more colors that something consists of, the more powerful it gets.",
];




//number,stage,substage, difficulty,boss id,deatheffect (0=leaves,1=boooom,3=ex-boom)
let spelln=[

//test
//-1,3,1, 3,000,360,0,

//s1
0, 1,0, 0,0,1,  1, 1,0, 1,0,1,  2, 1,0, 2,0,1,	//n1
3, 1,0, 0,0,1,  4, 1,0, 1,0,1,  5, 1,0, 2,0,1,	//n2

6, 1,0, 0,0,1,  7, 1,1, 1,0,1,  8, 1,1, 2,0,1,	//n3
9 ,1,0, 0,0,1,  10,1,1, 1,0,1,  11,1,1, 2,0,1,	//s1
12,1,0, 0,0,1,  13,1,1, 1,0,1,  14,1,1, 2,0,1,	//n4
15,1,0, 0,0,1,  16,1,1, 1,0,1,  17,1,1, 2,0,1,	//s2
                                18,1,1, 2,0,1,	//s3
                19,1,1, 1,0,1,  20,1,1, 2,0,1,	//l

//s2
21,2,0, 0,9,0,  22,2,0, 1,9,0,  23,2,0, 2,9,0,	//k

24,2,0, 0,1,1,  25,2,0, 1,1,1,  26,2,0, 2,1,1,	//n1
27,2,0, 0,1,1,  28,2,0, 1,1,1,  29,2,0, 2,1,1,	//s1
30,2,0, 0,1,1,  31,2,0, 1,1,1,  32,2,0, 2,1,1,	//s2

33,2,0, 0,2,1,  34,2,0, 1,2,1,  35,2,0, 2,2,1,	//n1
36,2,0, 0,2,1,  37,2,0, 1,2,1,  38,2,0, 2,2,1,	//s1
39,2,0, 0,2,1,  40,2,0, 1,2,1,  41,2,0, 2,2,1,	//n2
42,2,0, 0,2,1,  43,2,0, 1,2,1,  44,2,0, 2,2,1,	//s2
45,2,0, 0,2,1,  46,2,0, 1,2,1,  47,2,0, 2,2,1,	//n3
48,2,0, 0,2,1,  49,2,0, 1,2,1,  50,2,0, 2,2,1,	//s3
                51,2,0, 1,2,1,  52,2,0, 2,2,1,	//l

//s3
53,3,0, 0,4,0,  54,3,0, 1,4,0,  55,3,0, 2,4,0,	//s1
56,3,0, 0,4,0,  57,3,0, 1,4,0,  58,3,0, 2,4,0,	//s2
59,3,0, 0,4,0,  60,3,0, 1,4,0,  61,3,0, 2,4,0,	//s3

62,3,1, 0,5,0,  63,3,1, 1,5,0,  64,3,1, 2,5,0,	//n1
65,3,1, 0,5,0,  66,3,1, 1,5,0,  67,3,1, 2,5,0,	//s1
68,3,1, 0,5,0,  69,3,1, 1,5,0,  70,3,1, 2,5,0,	//n2
71,3,1, 0,5,0,  72,3,1, 1,5,0,  73,3,1, 2,5,0,	//s2
                74,3,1, 1,5,0,  75,3,1, 2,5,0,	//s3
76,3,1, 0,5,0,  77,3,1, 1,5,0,  78,3,1, 2,5,0,	//n3
79,3,1, 0,5,0,  80,3,1, 1,5,0,  81,3,1, 2,5,0,	//s4
82,3,1, 0,5,0,  83,3,1, 1,5,0,  84,3,1, 2,5,0,	//n5
85,3,1, 0,5,0,  86,3,1, 1,5,0,  87,3,1, 2,5,0,	//s5
                88,3,1, 1,6,0,  89,3,1, 2,6,0,	//l

//Extra
//Iddyea
500,10,0, 3,3,3, 501,10,0, 3,3,3, 502,10,0, 3,3,3, 503,10,0, 3,3,3, 504,10,0, 3,3,3,
505,10,0, 3,3,3, 506,10,0, 3,3,3, 507,10,0, 3,3,3, 508,10,0, 3,3,3, 509,10,0, 3,3,3,

//Patchy
510,11,0, 3,7,3, 511,11,0, 3,7,3, 512,11,0, 3,7,3, 513,11,0, 3,7,3, 514,11,0, 3,7,3,
515,11,0, 3,7,3, 516,11,0, 3,7,3, 517,11,0, 3,7,3, 518,11,0, 3,7,3, 519,11,0, 3,7,3,

//Alice
520,12,0, 3,8,3, 521,12,0, 3,8,3, 522,12,0, 3,8,3, 523,12,0, 3,8,3, 524,12,0, 3,8,3,
525,12,0, 3,8,3, 526,12,0, 3,8,3, 527,12,0, 3,8,3, 528,12,0, 3,8,3, 529,12,0, 3,8,3,

];
