script_enemy_main {
	#include_function ".\..\functions.txt"
	#include_function ".\..\s2\o_functions.txt"

	SpellID=-1;

	let i=0;
	let frame=0;

    @Initialize {
        SetLife(30000000);
	OverInit;
	MainTask;
    }
task MainTask{
	loop(220){
		if(GetCommonDataDefault("cancelexp",false)==true){
			VanishEnemy;
		}
		yield;
	}
	VanishEnemy;
}

function Wait(frames){loop(frames){yield;}}
    @MainLoop {
	OverloadDrawLogic;
	yield;
}
    @DrawLoop {
	OverloadDrawLoop;
}

    @Finalize {
	OverFinalize;
    }
}