#PlayerShotData
ShotImage=".\RaibysShot.png"
ShotData{
  id=250
  rect=(1,1,1,1)
  render=ALPHA
  alpha=0
}
ShotData{
  id=251
  rect=(0,0,16,24)
  render=ALPHA
  alpha=0
}
ShotData{
  id=1 render=ALPHA
  AnimationData{
	animation_data = (2,0,0,16,24)
	animation_data = (2,0,25,16,49)
  }
}
ShotData{
  id=2 render=ALPHA
  AnimationData{
	animation_data = (2,16,0,32,24)
	animation_data = (2,16,25,32,49)
  }
}
ShotData{
  id=3  rect=(32,0,48,24)  render=ALPHA
  AnimationData{
	animation_data = (2,32,0,48,24)
	animation_data = (2,32,25,48,49)
  }
}
ShotData{
  id=4  rect=(48,0,64,24)  render=ALPHA
  AnimationData{
	animation_data = (2,48,0,64,24)
	animation_data = (2,48,25,64,49)
  }
}
ShotData{
  id=5  rect=(64,0,80,24)  render=ALPHA
  AnimationData{
	animation_data = (2,64,0,80,24)
	animation_data = (2,64,25,80,49)
  }
}
ShotData{
  id=6  rect=(80,0,96,24)  render=ALPHA
  AnimationData{
	animation_data = (2,80,0,96,24)
	animation_data = (2,80,25,96,49)
  }
}
ShotData{
  id=7  rect=(96,0,112,24)  render=ALPHA
  AnimationData{
	animation_data = (2,96,0,112,24)
	animation_data = (2,96,25,112,49)
  }
}
ShotData{
  id=8  rect=(112,0,128,24)  render=ALPHA
  AnimationData{
	animation_data = (2,112,0,128,24)
	animation_data = (2,112,25,128,49)
  }
}
