#PlayerShotData
ShotImage=".\NhimorShot2.png"
ShotData{
  id=250
  rect=(1,1,1,1)
  render=ALPHA
  alpha=0
}
ShotData{
  id=1  rect=(0,0,24,24)  render=ALPHA  alpha=255
}
ShotData{
  id=2  rect=(24,0,48,24)  render=ALPHA  alpha=255
}
ShotData{
  id=3  rect=(48,0,72,24)  render=ALPHA  alpha=255
}
ShotData{
  id=4  rect=(72,0,96,24)  render=ALPHA  alpha=255
}

ShotData{
  id=5  rect=(0,24,24,48)  render=ALPHA  alpha=255
}
ShotData{
  id=6  rect=(24,24,48,48)  render=ALPHA  alpha=255
}
ShotData{
  id=7  rect=(48,24,72,48)  render=ALPHA  alpha=255
}
ShotData{
  id=8  rect=(72,24,96,48)  render=ALPHA  alpha=255
}
ShotData{
  id=9  rect=(108,0,117,600)  render=ADD  alpha=255
}
ShotData{
  id=10  rect=(118,0,124,64)  render=ADD  alpha=255
}
ShotData{
  id=11  rect=(97,0,106,64)  render=ADD  alpha=255
}
