#PlayerShotData
ShotImage=".\LymiaShot.png"
ShotData{
  id=0
  rect=(0,0,18,18)
  render=ALPHA
  alpha=0
}

ShotData{
  id=1
  rect=(200,0,232,32)
  render=ALPHA
  alpha=255
  angular_velocity=rand(-15,-10)
}
ShotData{
  id=2
  rect=(192,34,242,84)
  render=ALPHA
  alpha=255
  angular_velocity=rand(10,15)
}

ShotData{
  id=3
  rect=(200,85,232,117)
  render=ALPHA
  alpha=255
  angular_velocity=rand(-15,-10)
}
ShotData{
  id=4
  rect=(192,119,242,169)
  render=ALPHA
  alpha=255
  angular_velocity=rand(10,15)
}

ShotData{
  id=5
  rect=(200,170,232,202)
  render=ALPHA
  alpha=255
  angular_velocity=rand(-15,-10)
}
ShotData{
  id=6
  rect=(192,204,242,254)
  render=ALPHA
  alpha=255
  angular_velocity=rand(10,15)
}
